Mixing Basics Flashcards

1
Q

What do the Fletcher Munson curves tell us?

A

we do not hear the extreme high and low frequencies well, but we hear mid range very well

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2
Q

Why do we need to listen at all levels?

A

the louder music is played, the more highs and lows we hear

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3
Q

What is summing?

A

combining audio signals

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4
Q

What are the three main functionalities mixing consoles offer?

A

summing, processing, and routing

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5
Q

What are the 2 sections of all mixing consoles?

A

master section and channel section

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6
Q

What is the master section responsible for?

A

central control over the console and global functioning

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7
Q

What is the channel section?

A

collection of channel strips, usually mono input

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8
Q

What is a bus?

A

common signal path to which multiple signals can be mixed

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9
Q

What is a processor?

A

device, electronic circuit, or software code used to alter the input signal and replace it with a processed output signal

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10
Q

What are some examples of processors?

A

EQ, compressor, limiter, expander, gate, ducker, distortion, pitch corrector, fader, pan pot

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11
Q

What do effects do?

A

add something to the original sound; take input signal and generate new signal based on that input

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12
Q

What are some examples of effects?

A

reverb, delay, chorus, flanger, pitch shifter, harmonizer

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13
Q

What is the difference between the dry signal and the wet signal for effects?

A

dry signal: unaffected original input signal

wet signal: new signal that effects unit produces

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14
Q

What is the difference in how effects and processors are connected to the input signals?

A

processors usually connected using insert points, effects connected using aux sends

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15
Q

What is the basic signal flow of a mixing console?

A
  1. ) faders, pan pots, cut switch
  2. ) line gains, phase invert, clip indicators
  3. ) onboard processors
  4. ) insert points
  5. ) aux sends
  6. ) FX returns/aux returns
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16
Q

What does line gain do?

A

lets us boost or attenuate level before it enters the channel path (optimize signal level)

17
Q

What are the local aux controls?

A

level control, pre/post fader switch, pan control, on/off switch (mute)

18
Q

What is the main principle for correct gain structure?

A

set the optimal level of something as early in the signal chain as possible so reduce boosting noise

19
Q

What is a mixer strip in software mixers?

A

used instead of a channel, created in the mix window of a DAW when we create a new track

20
Q

What 3 main types of tracks are there in a DAW?

A

audio, aux, and master

21
Q

In a DAW, what is an audio track?

A

raw tracks and their audio regions (references to audio files on hard drive)

22
Q

In a DAW, what are aux tracks?

A

used for audio grouping and to accommodate effects as part of the aux send setup

23
Q

In a DAW, what is a master track?

A

main stereo bus

24
Q

What are the 4 sections in a mixer strip in a DAW?

A

input selection, output selection, insert slots, and send slots

25
Q

What is dither and why do we use it?

A

dither: low level random noise
- makes any rounding/truncating errors random, so that we de-correlate the errors from the signal and eliminate distortion caused by rounding

26
Q

What is the frequency range of human hearing?

A

20Hz-20kHz

27
Q

What is the dynamic range of human hearing?

A

0-130dBSPL

28
Q

What is the duration limit of human hearing?

A

20 microseconds-10 minutes

29
Q

What is masking?

A

two sounds happen and one is covered

30
Q

How does masking work in relation to level?

A

we will hear the loudest sound, and there is a period of time afterward that we can’t hear softer sounds

31
Q

What level difference does it take for the same sound at the same level playing from L and R speakers to sound like it is only coming from one speaker?

A

15 dB between speakers

32
Q

What time difference (delay) does it take for the same sound at the same level playing from L and R speakers to sound like it is only coming from one speaker?

A

1.12 ms to sound like it is on one side (if delay is on the left side, the source will sound to the right)