Marketing 2 Flashcards

1
Q

Customer journey

A

Prepurchase
Purchase
Post purchase
Feedback

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2
Q

Streamlining customer journey

A

Loyalty loop (buy, enjoy, advocate, bond and buy again)
Classical (consider and evaluate before entering loyalty loop)
New journey (consider step comprised, evaluation step shortens or eliminated)

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3
Q

Bow tie funnel

A
  1. Create helpful timely and convenient buyer journey
  2. Continually offer best customer experience
  3. Acquisition cro: starting from feedback loop, engage, convert, nurture and attract
    Or
    Retention cro: turn customer from adopter to loyalist to advocating to brand ambassador
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4
Q

Types of touchpoint shopper

A

E.g.
multiple touchpoint shopper
Pragmatic online shopper

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5
Q

Consumer culture

A

Brand communities, conspicuous consumption (premium brands)

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6
Q

Errors

A

Strategy based, association based (representativeness) cognitive biases (loss aversion and anchoring bias)

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7
Q

How play with consumer mind

A

Touch (consumer touching product)
Taste
Environmental cues (design, social cues, ambient cues)
Retail environment like nr progress makers

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8
Q

Rebranding

A

Overcoming past perceptions
Fighting rebranding resistance
Internal adoption
Confused messaging
Identity problems

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9
Q

8 instruments of retail marketing

A

Price
Assortment
Store design
Service
Advertising
Place
Technologies

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10
Q

Trends in e com business

A

Retail to platform
Desktop to mobile
Voice commerce
Expansion of assortments

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11
Q

Trends in cross Chanel

A

Click and collect
Digital pos
Cashier free store

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12
Q

Measuring customer experience

A

Affective (moods)
Cognitive (thoughts)
Physical (body movements)
Relational (social relation)
Senatorial (sight)
Symbolic (self expression)

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13
Q

Customer inspiration

A

Evoked by stimuli
Transcend into positive emotions
Motivates customer to purchase Produkt

Create through
Price, design

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