Managing challenging behaviours Flashcards
IDD
- IDD = Intellectual and Developmental Disability
- An umbrella term for a variety of disorders and disabilities
- A group of conditions with onset in the developmental period
- Characterized by developmental deficits that produce impairments of personal, social, academic, or occupational functioning
- Cognitive impairment based on standardized testing results
- Adaptive functioning difficulties requiring support for daily tasks
- Age of onset before age 18
Deficits in mental ability:
- reasoning, problem solving, abstract thinking, judgment, academic learning, and learning from experience
- 2nd percentile and below as a general benchmark
Resultant deficits in adaptive functioning:
- Failing to meet the standards of personal independence and social responsibility
- Difficulties perform IADLs and ADLs
- Communication, social participation, academic/occupational functioning, independence at home and in community
ASD
- Autism spectrum disorder
- Persistent deficits in social communication and interaction across multiple contexts
- Restrictive or repetitive behavior, interests or activities
- Movement, behavior, insistence on sameness, restricted Interests, differences in sensory processing
Severity defined by level of support needs:
Level 1 – Requires support
Level 2 - Substantial support
Level 3 – Very substantial support
How challenging behaviour impacts health
- Access to healthcare
- Can make it challenging to engage in behaviours that benefit health (i.e. brushing teeth)
- Encompasses lots of populations other that IDD; dementia, stroke, brain injury, etc.
Types of aggression
- Organic aggression as a result of medication side effects, delirium, pain, encephalitis
- Learning through consequences (contact with environment)
- We are really good at looking at organic causes of aggression
- Not good at when all of those have been ruled out
- We rule out organic causes, make sure there is no physical issues, prescribe med and send home
- We don’t look at the environment and why this person is acting this way and what their goals are
4 Functions of behaviour
1) Escape
2) Attention
3) Tangible
4) Automatic
Escape behaviour
acting out to get out of whatever situation they don’t want to be a part of
Attention behaviour
can be positive or negative behaviour to gain attention
Tangible behaviour
acting out to get access to something
Automatic behaviour
- internal state
- some situation internally that you’re trying to satisfy.
- Can be separated into two categories
1) for pain/discomfort (doing something top try and relieve pain)
2) stimming; any behvaiour you do because it feels good (i.e. playing with hair, flapping, etc.)
HELP Framework
- A framework that helps you rule out potential causes of behaviour H - heath E - environment L - lived experience P - psychiatric disorder
HELP - H
Health
- First is health; ruling out medical conditions that are causing this behaviour
- Constipation, dental health, sleep, mood
- Making sure there is no health issues that may be contributing to the behaviour
- If present, treat the condition
HELP - E
Environment
- ER are bright, loud, scary, new which can contribute to behaviour
- Moving, changing routine
Different demands he has to do
- Changing expectations
- How often are they accessing things they like
- If present, adjust supports of expectations
HELP - L
Lived experience
- What are their life events
- Trauma; really vulnerable population
- Of all adults with IDD, 2/3 will experience some form of abuse in their life; if you’re non-verbal how can you communicate that?
- If present, address the issues
HELP - P
Psychatric
- Not medication
- Often treated for ‘aggression’; not a psychiatric disorder and treated with a range of meds
- If psychiatric disorder can be treated with specific medications with outcomes
- With autism, 60% have depressive episode and almost 70% have anxiety
- Looking at patterns, changes; specific situations that make them nervous, repetitive behaviours that are new
- If present, treat the disorder
3 Term contingency; ABC
Setting event
1) Antecedents
2) Behaviour
3) Consequences