Lesson 7+8 Flashcards
BU vs BB SRP, flop comes K32r.
BU B33, will BB overfold or overall on this texture?
BB will overfold, Kx has a higher prevalence in BU’s range, it’s a dry board, and BB won’t have tons of 3x 2x
BU vs BB SRP, flop comes K32r.
BU B33, what’s BB continue threshold with:
- Hands with SDV
- Hands without SDV
3.What are the worst looking hands that are allowed to bluff raise?
- any pair will call of course, A7 is arguably a hand with SDV which calls
2.QJ/J9/QT with backdoor fd will continue as a raise or a call.
3.Q4 with backdoor flush (+backdoor straight).
When facing a bet, what main thresholds should I identify?
- The bottom of my value raise range (hands that are indifferent between raising and calling)
- The bottom of my robustness range (=made hands that are indifferent between calling and folding). Made hands can be A-high/K-high.
- The frailness threshold: Hands with no SDV can go either way (fold,call,raise)
- The frequency of bluffs
What are the first hands that I want to change their action if I’m exploiting?
The hands that are already on the cusp, or torn between two different actions already
How does it happen that a hand can fold,call or raise vs a bet in theory?
When the ev of calling and raising is the same, in theory we will be indifferent between those two actions. If the ev of those actions happened to be 0EV, then it will also be indifferent to folding(!).
What is recognizing 3-way-mix hands vs a bet so important?
It helps me to recognize the shape of my entire strategy logically
Why is it important to run sims with R33?
Because if I think that pool does it a lot - the solver reacts to it very differently than it reacts to a non-range bet by a solver.
How does the solver react to not-theoretical range bets?
Solver continues a lot more, and raises a lot more.
What’s the definition of a bluffcatcher?
A hand which will be a favorite vs all of villian’s bluffs and an underdog (in equity) vs all of villian’s value hands.
How does Carrot define a valuebeater?
a hand strong enough to chop or beat ANY ONE of villian’s value
How does Carrot define a frail hand?
a hand that can lose to villian’s bluffs
How do we classify bluffcatchers?
- Its equity vs value
- its equity vs bluffs
(1 and 2 relevant only before the river of course)
- its blockers
How does the bluffcatching system work?
We divide our non-drawing hands into 3 categories:
frail, bluffcatchers (A,B,C within that category) and value beaters.
The number of bluffcatchers we are going to call depends on what?
-World favorability
-Villian’s sizing
How do i recognize a value beater when looking at the sim on the turn?
a hand that purely calls and when looking at villian’s value range, beats it. easy.