Lecture 6 Flashcards

1
Q

What is the UI design?

A

Process of making interfaces in software with a focus on looks.

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2
Q

What are the 4 GUI elements?

A

1.Input controls
2.Navigation components
3.Informational components
4.Containers

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3
Q

What is Input Controls?

A

It allows users to input information into the system.

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4
Q

What is navigation components?

A

It helps users move around a product or website.

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5
Q

What is informational components?

A

It shares information with users

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6
Q

What is containers?

A

It holds related content together.

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7
Q

What is a bento menu?

A

Represents a menu with grid items.

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8
Q

What are bread crumbs?

A
  • Little trails of links help users figure out where they are within a website.
    -Let users see their current location and the proceeding pages.
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9
Q

What are cards?

A

Make smart use of the space available

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10
Q

What are carousel?

A

They allow users to browse through sets of content

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11
Q

What is a loader?

A

They let users know the system is completing an action in the background and should wait.

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12
Q

What are the user interface design spiral process steps (ADCV) ?

A

1.Interface analysis
2.Interface design
3. Interface construction
4.Interface validation

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13
Q

What is interface analysis?

A

Determining who will interact with the system.

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14
Q

What is interface design?

A

Enables users to perform all defined tasks in a manner that meets every usability goal defined for the system.

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15
Q

What is interface construction?

A

Prototype that enables usage scenarios to be evaluated.

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16
Q

What is interface validation?

A

Degree to which the interface is easy to use and to learn.

17
Q

What are the 6 pillars of UI design (CULUUR)?

A

1.User familiarity
2.Consistency
3.Least surprise
4.Recoverability
5.User assistance
6. User diversity

18
Q

What is user familiarity?

A

Interface should be based on user-oriented terms and concepts rather computer concepts.

19
Q

What is consistency?`

A

Define a pattern and follow it.

20
Q

What is least surprise?

A

UI should be designed to not surprise the users and be as obvious as possible.

21
Q

What is recoverability?

A

It should allow the user to recover from errors.

22
Q

What is user assistance?

A

Ensures the user is aware of what’s going on and that there’s help available if they need.

23
Q

What is user diversity?

A

Interaction facilities for different types of user should be supported.