LECTURE 4 Flashcards

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1
Q

MULTI STORE MEMORY MODEL

A

Environmental input -> Sensory memory (if not forgotten) –ATTENTION-> Short term memory (if not forgotten and continuously rehearsed) –CONSOLIDATION -> Long Term Memory (if not forgotten) –RETRIEVAL -> Short term memory (and the process continues)

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2
Q

MODULARITY (FOR REF.)

A

How the different components can be separated and recombined

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3
Q

LOCAL

A

Concepts are stored and represented as one coherent unit. “Grandmother cell” – one neuron (or local group of
neurons) responds when seeing your grandmother (and nothing else)

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4
Q

DISTRIBUTION

A

Concepts are defined by their pattern of activation across many smaller units.

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5
Q

SERIAL PROCESSING

A

A serial process occurs in a linear order, with the next operation occurring after the previous has finished. Things happen one at a time

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6
Q

PARALLEL PROCESSING

A

A parallel process occurs simultaneously, with all operations occurring at the same time. Things happen
simultaneously

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7
Q

HYBRID PROCESSING

A

Things enter/exit system in serial but everything within
system processed in parallel

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8
Q

ALGORITHMS

A

Strict step-by-step rules. Solution is guaranteed. Might not always be the “best” method, in terms of processing power and speed

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9
Q

HEURISTICS

A

Rules of thumb. Solution is likely. Typically more efficient than algorithms. Humans tend to prefer heuristics over algorithms (efficiency, effort, flexibility)

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10
Q

CONNECTIONISIM

A

“Neural Network”
* Inspired by neuroanatomy of the cortex
* Nodes – units of info – analogous to neurons
* Connections between nodes – excitatory or inhibitory
* Concepts are built from distributed representations
of smaller units activated in parallel
* Networks learn to associate input with desired (or
taught) output
* Moving away from “classic” computer metaphor
(but still computational)

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11
Q

EMBODIED COGNITION

A

Abstract concepts and processes are understood through sensory and bodily experience

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12
Q

EMBEDDED COGNITION

A

What happens inside the head is only one piece of the
story – environment is part of cognition (calculators)

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13
Q

DYNAMIC SYSTEMS

A

Emphasis on time, context, and interacting subsystems
* Subsystems including things like body and environment

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14
Q

PANDEMONIUM MODEL

A

STUDY THIS MODEL

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15
Q

What are connectionist models good at?

A
  • Learning
  • Pair input with desired output – supervised learning
  • Reinforce connections that lead to desired output –
    reinforcement learning (basically operant conditioning)
  • Generalization and discrimination
  • Network can treat similar inputs as the same, and different inputs as different, based on some sort of “similar” and “different” criteria
  • Learn to generalize between dog breeds, and discriminate from cats
  • Can do this with previously unseen stimuli
  • Sometimes make over-generalization errors…but so do humans!
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16
Q

ENVATTED BRAIN AKA “BRAIN IN A JAR” MODEL

A

Information processing models consider all cognition to be localized inside the brain

  • Perception is encoded as symbolic input and action is based on symbolic output. Perception, action, the body,
    and the environment are not a part” of the black box of
    cognition; just provide input and produce output
17
Q

Problem with Brain in a Jar System

A

People are not brains in jars –we are embodied, and reside in a dynamic perception- action loop
* Perceive the environment, act on it, perceive consequences of actions, act on them…etc.
* We can extend cognitive processing using our bodies and environment
* Embodied cognition
* Extended cognition

18
Q

Standard information processing models

A

Perception -> Symbolic Representation -> Symbolic
Processing -> Action
* Box and arrow models (like Atkinson-Shiffrin)
* Envatted brain

19
Q

Embodied and extended models

A

Perception -> Action -> Perception -> Action -> Perception….(perception-action loop)
* No symbolic representation = not a Turing machine
* This structure allows for tighter interplay between mind, body, and environment

20
Q
A