Lecture 2 Flashcards

1
Q

Common model of consumer studies (no specific name)

A

variables:

  • consumer –> practices activities –> well-being
  • social context
  • physical context
  • resources ((im)material)
  • government, organizations, companies
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2
Q

who is the user?

A

a person
- using material, technologies and/or services for his (basic) needs
- focus on interaction between user & technology

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3
Q

Consumer-Technology Interaction model

A

variable:
- household activities
- level of living
- standard of living + norms and values in society
- level of well-being
- household resources + facilities
- resources (outside)
- emission

activities aimed to satisfy & create standard of living that fits with their well-being
within household: human (skills) & material (housing, money)
ouside household: facilities and resources

it’s a system of input, throughput & output (= level of living)

if your level of well-being is not okay: change standards of living & household activities

tradable: time, money & skills
options made by: now vs. later & other vs. me

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4
Q

Practice theory vs CTI-model

A

Looks a lot like each other
- competences = household resources
- material = same
- meanings = de rest

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5
Q

functioning of technology

A

required input –> desired & undesired wideout linked to the use of the product –> primary output (support, substitution or extension of human activities)

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6
Q

When do consumers accept innovative technology

A
  • perceivability of effects (useful)
  • extent of congruence with current activities (helps with me)
  • logistic fit (logic)
  • extent in which function fulfillment corresponds with traditional technology (previous)
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7
Q

findings article “consuming technologies-developing routines”

A

3 perspectives on technologies
1. how they entered homes (technology assessment)
2. how they are purchased ( technology acceptance)
3. user perspective, how routines were developed (technology use)

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8
Q

findings article “technology & household activities

A

model CTI explained

additions: 4 types of interactions within the model to keep balance
1. perceivability: effects need to be noticable
2. action compatibility: good change needs to happen
3. logistic compatibility: is it compatible within household & resources
4. functional compatibility: functional performance needs to be good, can it work
2 strategies:
1. restore level of living by new resources
2. adapt the standard of living & new situation becomes new standard

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