Lecture 15 Social Emotion Flashcards

1
Q

Mutualism

A

Individual benefitting himself and others

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2
Q

Parasitism/Predation/ Agression

A

Benefitting yourself with a cost to others

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3
Q

Altruism

A

Benefitting others with a cost to yourself

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4
Q

Punishment/Spite

A

Putting a cost to yourself and others

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5
Q

Naive Group Selection

A
  • Hypothesis that individuals put a cost to themselves to benefit the population/community/group as a whole
  • Lemmings: Starvation Mass suicide
  • FALSE BELIEF- Lemmings have mass migrations that led to many of their deaths
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6
Q

Altruism and Evolution

A

Altruism an evolutionary mystery because those that put a cost to themselves(energy, time, food) allow others more resources to reproduce
-More selfish people reproducing means they eventually take over the population

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7
Q

Critiques of Naive Goodism

A
  • Selfish individuals would eventually take over the population-only takes one individual to take advantage of another altruism
  • Bird Grooming- One bird has all others groom head without returning the favor
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8
Q

Ubiquity of Selfishness in Animal Kingdom

A
  • Deadbeat dads

- Emperor Penguins

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9
Q

Units of Selection

A

NOT INDIVIDUALS- individuals cannot be cloned, must sexually reproduce
Lamarck incorrect-Indivually acquired traits not inherited
GENES- Genes ultimately replicate themselves
-Dominate the bodies who are most fit, and become the genes that are the most passed on

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10
Q

REAL Altruism in the Animal Kingdom

A
  • Birds grooming each others heads

- Food sharing among bats

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11
Q

Reciprocal Altruism

A

Gains in trading certain acts
- Non zero game, everyone wins
Delayed Exchange- Only opportunity of vulnerability

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12
Q

Requirements for Reciprocal Altruism

A
  • Large benefit at small cost to you
  • Roles: Something must revers
  • Must be able to remember individuals
  • Remember who helped and who hurt
  • Withhold favors accordingly
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13
Q

Prisoners Dillema

A

Cooperate- Not give in to police
Defect-Give in to Police
Both Cooperate: 6 months
One Cooperates, One Defects: Defector Goes Free, Cooperator gets 10 years
Both Defect: 6 years in prison
Best Individual Payoff- Get out Free, partner does 10 years
Best Group Payoff: Both cooperate, only get 6 months
-Both individuals typically act selfishly, both defect: WORSE THAN IF THEY BOTH COOPERATED

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14
Q

Iterated Prisoners Dilemma

A

Repeatedly play Prisoners Dilemma Strategy: Tit for Tat

  • Cooperate first move and reciprocate the moves that the other player makes
    1. Shows nice act - Cooperated first
    2. Cannot be exploited- Will defect them if they defect you
    3. Transparent Method- Other player easily recognizes the strategy and realizes the greatest benefit is to cooperate.
    4. Forgiving- Even if other player had defected multiple times, as soon as he cooperates, you cooperate
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15
Q

Cognitive Abilities Required for Reciprocal Altruism

A
  1. Memory for the individuals that are encountered- specialized brain areas to identify others
  2. Sensitivity to cheaters- (People who take benefit without taking a cost)
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16
Q

Confirmation Bias

A

People seek to confirm their own hypotheses but do not seek to falsify them

17
Q

Emotions adapted for Reciprocal Altruism

A

-Liking those who cooperate with you
- Anger- Reaction to those who cheat
- Gratitude- Reaction to being helped and wanting to return the favor
- Sympathy- Help those most in need to earn gratitude- great benefit with small cost because building reputation
Guilt- Bestow extra benefit after cheating (compensation for cooperation)
Shame- Punish self for cheating
Forgiveness- Allowing small cheating incidents without punishment so that one does not completely cease from cooperation

18
Q

Human Special Features

A

Don’t have to physically see the cheating– Can hear about it other ways
Importance of Reputation- Has someone cooperated/defected in the past?
Honor and Commitment- Do you just cooperate in principle or only when it benefits you

19
Q

Ultimatum Game

A

Proposer and Acceptor
Proposer splits the money
Acceptor either takes the deal or leaves it.
Optimal: Acceptor accepts any offer because something is better than nothing
Actual: Acceptor tends to reject any offers that are not fair
Optimal: Proposer offers minimal amount to acceptor and keeps the majority
Actual: Proposer evenly divides the money

20
Q

Ultimatum Game Results

A
  • Acceptor rejects because human disposition to be angry with cheating (insula=unpleasant emotions activated)
  • Proposer- anticipates the angry response of the acceptor
  • proposer responds more to angrier acceptors– anger makes threats credible
21
Q

Paradoxical Rationality of Irrational Passion

A

Acceptors spite is self destructive in short term- both get nothing instead of both getting something
-BUT boosts reputation in long term, shows future proposers they will not be exploited

22
Q

Threat

A

Costly to both parties if actually carried out
Only beneficial if threatener scares threatenee
DANGER- if threatenee calls out the bluff
SOLUTION- Passionate anger makes threats credible

23
Q

Paradoxical Tactics

A
  • Advantage to lack of self control: forces other person to give up or give in because you can’t
  • Advantage to lack of rationality: Perceived as hothead and crazy enough to carry out on your threats
24
Q

Reasons for Unreciprocated Altruism

A
  • Niceness and honor help guarantee promises made are not doublecross
  • Best way to convince someone of your virtue