Learning and Memory Flashcards
nonassociative learning
- when an organism is repeatedly exposed to a stimulus
habituation
- when the organism becomes accustomed to the stimulus
- become so used to the stimulus you ignore it
dishabituation
- after an organism has become habituated to the stimulus, then the stimulus is removed
- organism no longer habituated to the stimulus
sensitization
- when the organism demonstrates increased responsiveness to the stimulus
desensitization
- when the organism demonstrates a decreased response to the stimulus
- actively take steps to become less sensitized
classical conditioning
- a process in which two stimuli are paired in such a way that the response to one of the stimuli changes
- Pavlov
neutral stimulus
- does not initially elicit a response
unconditioned stimulus
- elicits unconditioned response
- biological reaction
conditioned stimulus
- originally neutral
- paired with a conditioned stimulus until it can produce a conditioned response without the original conditioned stimulus
conditioned response
- learned response to conditioned stimulus.
- same as unconditioned response but now occurs without unconditioned stimulus
acquisition phase
- conditioned stimulus and unconditioned stimulus are repeatedly paired
- learning the conditioned response
- strength of conditioned response will gradually increase
first extinction
- conditioned stimulus alone
- no food/unconditioned stimulus presented
- slowly lose the response
rest phase
- nothing is presented
spontaneous recovery and second extinction
- conditioned stimulus alone
- elicit a conditioned response
- not as strong as original
- will go extinct quicker
generalization
- when stimuli other than the original conditioned stimulus elicits the conditioned response
- generally other similar stimuli
- doorbell other than bell, or cellphone ring other than bell
discrimination
- when the conditioned stimulus is distinguished from other stimuli and is the only thing to elicit the conditioned response
operant conditioning
- reinforcement (pleasurable consequences) and punishment (unpleasant consequences) are employed to mold behavioral responses
- BF Skinner
shaping
- the rewarding of successive approximations to lead to desired behavior
extinction burst
- the initial increase in the frequency and magnitude of the behavior prior to the gradual decrease and extinction of the behavior
- likely to occur when reinforcement is removed abruptly
superstitious behavior
- behaviors that have no impact on the reinforcement/pushment, but have been associated with receiving the reinforcement or avoiding punishment anyway
reinforcement
- anything that will increase the likelihood of behavior happening again
punishment
- anything that will decrease the likelihood of behavior happening again
primary reinforcement
- something innately desirable
- food, praise, affection
secondary reinforcement
- something that has to be conditioned to be desirable
- money, good grades, gold stars
primary punishment
- something that is innately undesirable
- shocks, spankings, loud noises
secondary reinforcement
- something that is conditioned to be undesirable
- ticket/fine, bad grade
token economy
- a system in which targeted behaviors are reinforced with tokens (secondary reinforcers) and are later exchanged for rewards (primary reinforcers)
positive
- add something
negative
- take away something
aversive control
- behavior is motivated by threat of something unpleasant happening
- produces avoidance and escape behavior
escape behavior
- involves doing something to terminate an unpredicted, unpleasant or otherwise aversive stimulus
- pull fire alarm during test
avoidance behavior
- involves doing something to prevent a predicted, unpleasant or otherwise aversive stimulus from even happening
- pretend to be sick right up till test time so you don’t have to take it
fixed ratio
- reinforcer given after a set number of responses
- fast response rate
- medium extinction rate
- Ex: every 5 times
- best for learning new behavior
variable ratio
- reinforcer given after unpredictable number of responses
- fast response rate
- slowest rate of extinction
- slots
- best for maintaining learned behavior
fixed interval
- reinforcer given after a set amount of time
- medium response rate
- medium extinction rate
- paycheck every two weeks
variable interval
- reinforce given after a variable amount of time
- fast response rate
- slow extinction rate
continuous
- reinforcer given after every single response
- slow response rate
- fast extinction rate
- best way to teach new behavior
biological predispositions
- organisms are best conditioned to perform behaviors they are already inclined to perform
instinctive drift
- species-specific behaviors that intrude on conditioned behaviors
observational learning
- Bandura
- a process in which learned occurs through the observation of another’s behavior
- saw how children responded to a Bobo doll
mirror neurons
- fire when performing an action and when observing the same action performed by another
- thought to be important for observational learning, understanding the actions and mindset of others, and possibly for empathy
- dysfunction of mirror neurons might be responsible for the social deficits characteristics of autism spectrum disorders
vicarious emotions
- when observing emotional responses in others, research suggests the same areas of our brain are activated
- also thought to be critical in our experience of empathy.
insight learning
- a process in which the solution to a problem suddenly comes to us in what may be described as a “flash of insight”
- Kohler and monkeys stacking boxes
latent learning
- learning is occurring but not immediately obvious
- later, when needed, the learning demonstrates itself