Learning Flashcards

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1
Q

Learning definition, function

A

a relatively permanent change in behavior that results from experience serves an adaptive and intelligent function

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2
Q

Types of learning

A
  1. classical conditioning 2. operant conditioning 3. cognitive learning
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3
Q

Learning =_______

A

conditioning

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4
Q

Who was Ivan Pavlov?

A

-he studied salivation and digestive processes in dogs -was not a psychologist instead physiologist -stumbled upon principles of classical conditioning (learned behavior is shaped through conditioning process)

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5
Q

Classical conditioning definition, allows us to, involves what processes (in general)

A

a learning response that involves a reflexive response to one stimulus becomes linked to another stimulus; a reflexive response to a stimulus is transferred to a related, NS -allows us to link items together and anticipate events -stimulus–> response (like behaviorism)

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6
Q

US

A

unconditioned stimulus a stimulus that produces a unlearned, automatic response (reflexive action)

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7
Q

UR

A

unconditioned response the unlearned, automatic response (reflexive action) to US

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8
Q

NS

A

neutral stimulus -a stimulus on its own that evokes no response prior to conditioning -any response to this stimulus must be learned

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9
Q

CS

A

conditioned stimulus - a NS that has become associated with a US that evokes a UR -CS is the NS that now can produce a similar UR (CR) without US -a stimulus we have learned to respond to

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10
Q

CR

A

conditioned response -a learned response to CS -similar response of UR - a response we have learned to make

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11
Q

Acquisition

A

the processes of linking a NS with a US until NS by itself can trigger the UR -The NS “acquires” properties of US

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12
Q

What happens after classical conditioning?

A

1) extinction -the disappearance or weakening of CR to CS by following removal of US 2) spontaneous recovery -reappearance of CR (learned response) after extinction has occurred bc learning is RELATIVELY permanent

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13
Q

Little Albert conditioning NS US UR CS CR

A

NS=white rat US= loud noise UR= fear CS=white rat CR=fear

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14
Q

Phenomena after classical conditioning

A

1) generalization -associating stimuli similar to CS as the CS; things similar to CS will cause a similar response 2) discrimination -the ability to distinguish between CS and unrelated stimuli; not associating stimuli that are dissimilar to CS with CS

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15
Q

Before conditioning

A

US—-> UR NS—-> not UR

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16
Q

During conditioning

A

US+NS—–> UR where acquisition occurs

17
Q

After conditioning

A

CS——->CR *US is removed *NS becomes CS *CR is UR

18
Q

Classical conditioning vs operant conditioning

A

Classical conditioning: learning results from association between stimuli we have no control over; involves respondent behavior-automatic responses to stimulus Operant conditioning: learning results from association between behavior and consequences; involves reward and punishment -outcomes generated by behavior

19
Q

Elaborate on consequences in operant conditioning

A

it is neutral in a sense; the outcome can be positive or negative

20
Q

Edward Thorndike what did he study, what he wanted to know, what did he invent, what did this inspire, developed what and in general what is it)

A

-he studied the behavior in cats -he wanted to know how cats solved problems -he invented 5he “puzzle box” -this inspired the “Skinner’s box” -he developed the LAW OF EFFECT: behavior that is rewarded tends to be repeated

21
Q

Law of Effect (discovered by, components of law)

A
  • discovered by Thorndike -frequency of behavioral response depends on consequences
    1) reinforcement
  • responses that have a satisfying consequence will more likely to be strengthened and more likely to occur again
    2) Punishment
  • responses that lead to discomfort are weakened and less likey to occur again
22
Q

B.F. Skinner

(what did he discover)

A
  • discovered operant conditioning
  • organisms learn responses that operate on the environment to produce consequences

Punshiment: decrease behavior

reinforcement: increase behavior

also discovered radical behaviorim

  • all behavior is a result of its enviroment
  • free will is an illusion
23
Q

Why are responses “operant”?

A

responses operate on stimuli on the environment

-concerned with the effect of consequences on behavior

24
Q

Reinforcers

A

Stimuli or events that increase the likelihood that the behavior it follows will be repeated again

if you like it, youll do it again

25
Q

Discrimitative Stimulus

A
  • a principle for operant conditioning
  • a cue that signals that reinforcement is available if a particular response is made
  • lets you know when you can do behavior
26
Q

Types of reinforcement

definition and examples

A

Positive reinforcement: reinforcement by adding something pleasant

do a trick get a treat

Negative reinforcement: reinforcement by removing something unpleasant

stop noise by putting on seatbelt

27
Q

Types of Reinforcer

A

1) primary reinforcer
- something innately satisfying-no learning requires

similar to US

2) secondary reinforcer
- a stimulus with learned value
- similar to CS

28
Q

When is reinforcement delivered?

A

1) continuous reinforcement
- every response is reinforced
2) partial reinforcement
- only portion of responses are reinforced

29
Q

2 types of partial reinforcement

A

1) ratio schedules: fixed or variable
- based on response
2) interval schedules: fixed or variable
- based on time

30
Q

Fixed ratio schedule

definiton, effect, examples

A

reinforcement follows a fixed number of operant responses

effect: pause in behavior after reward
e. g lifitng weights, factory worker

31
Q

Variable ratio schedule

definiton, effect, examples

A

Reinforcement is delivered follwoing an average number of operant responses

effect: steady rate of responding

E.g. 777

32
Q

Fixed interval schdeule

definiton, effect, examples

A

Reinforcemnt delivered after a fixed amount of time after inital response

effect: response rate increases as reinforcer appraches
e. g holidays, birthdays, dental appts

33
Q

variable interval schedule

definiton, effect, examples

A

reinforcement delivered an average amount of time after initial response

effect: regular rate of response
e. g pop quiz

34
Q

Punishment

definition

A

consequence that weakens or suppresses a response

35
Q

Types of punishment

definiton, examples

A

Postive punishment:

  • introduction of adversive (negative) stimulus
    e. g spanking

Negative punishment:

removal of desired (postive) stimulus

e.g. grounding

36
Q

Reinforcement vs punishment in general

A

Reinforcment:

Strengthen behavior

+ reinforcement = add/get something good

  • reinforcment= lose something bad

Punishment:

weakens behavior

+ punishemnt: add/get something bad

  • punishment: lose something good
37
Q

Behavior: you mouth off to someone bigger than you at a bar

Consequnce: you get punched in the face

A

postive punishment

38
Q

Behavior: you fail all your courses

Consequence: you get kicked off football team

A

negative punishment

39
Q

Drawbacks of punishment

A
  • may suppress behavior but will not eliminate it
  • may become abusive
  • may represent a form of inappropriate modeling
  • does not teach new behavior
  • can have unexpected and undesirable consequences