L9 Teaching and Learning Flashcards

1
Q

precursors to learning

A

motivation and attention

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2
Q

motivation to learn: 3 signs patient has it

A

3 signs: persistence, choice, and effort

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3
Q

extrinsic behavior

A

succeed because outside rewards

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4
Q

intrinsic behavior

A

succeed because inside rewards like pleasure of learning

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5
Q

attribution theory

A

what pt attributes their success to
internal or external cause

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6
Q

mastery goal

A

desire to master to personal height of achievement
adaptive outcome where you use cognitive strategies

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7
Q

performance goal

A

desire to out perform others, comparison

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8
Q

behavioral theory of learning

A

positive/negative reinforcement
environmental conditions create reinforcements
sees the learner as a blank slate
something that increases the desired behavior is a reinforcer

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9
Q

cognitive learning theory

A

acquiring cognitive operations and schemata for successful performance
knowledge as an active acquisition rather than passive

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10
Q

constructivism learning

A

reflecting on our experiences helps us construct our understanding of the world, our systems adjust to accomodate new experiences

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11
Q

developmental theory of learning

A

passing through a series of stages leading to the other
learner must be in the stage ready to achieve competence of that skill

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12
Q

global learner

A

learn in large jumps
absorb material randomly without understanding connections then it all clicks and connects together

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12
Q

sequential learner

A

understand material in a linear order of steps logically building on each other
details before big picture
learning at regular pace in a sequenced way

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13
Q

reflective learner

A

prefers to think and reflect on their own
think about it first

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14
Q

active learner

A

needs active component, learns best by doing

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15
Q

expository instruction

A

verify predetermined results
students follow very specific instructions

16
Q

inquiry instructions

A

students construct knowledge by formulating their own problem from given information

17
Q

discovery instruction

A

guided inquiry
teacher creates setting for outcomes and guides students towards them

18
Q

problem based learning

A

create context for students to generate their own questions
context influenced by instructor input

19
Q

role of the teacher in experiential learning

A

Expert
facilitator
ego ideal
person

20
Q

maturationist theory

A

biological development occurring automatically in predictable stages

21
Q

environmentalist theory

A

child’s environment influences their learning and behavior, lxing as a reaction to environment

22
Q

constructivist theory

A

learning occurs when the child interacts with their environment and people around them
child as an active participant, initiating activities for lxing

23
Q

Adult learning characteristics

A

autonomous
self directed
goal oriented
practical
relevancy oriented
need to be shown respect

24
motivation for adult learners
social relationships ext expectations social welfare personal advancement escape cognitive interest
25
older adult learner characteristics
encoding and retrieval problems/mx problems slower pacing verbal and visual associations improve learning tap into relevant knowledge
26
strategies to influence learning of the elderly
positive reinforcement appropriate rate meaningful tasks memory strategies more repetition and practice highly organized presentation
27
bloom's three domains
cognitive- recall/recognition affective - interest/attitude, internalization psychomotor
28
Gagne's categories of learning outcomes
intellectual skills cognitive strategies verbal information motor skills attitudes
29
ryle's two types of knowledge
knowing that or knwoing how facts vs skill performance
30
motor learning
complex set of internal processes, lead to more permanent retention of a task that is practiced
31
types of motor tasks
discrete - beginning and end serial - series of discrete movements continuous - repeated, uninterrupted movements
32
cognitive learning
don't know how to do the skill, thinking hard about it
33
associative learning
kind of know how to do skill, less frequent errors
34
autonomous learning
skill is easy and learner doesn't need to think about it
35
Considerations for practice
amount type - part/segmented task, whole/entire task, blocked/exact same condition practice
36
random practice
variation of task in unpredictable order
37
random block practice
variations of the task in a random order done more than one time