L10, Feedback Flashcards
1
Q
Objectives:
- Augmented feedback and how it can promote learning
- Example feedback and instruction methods (direct instruction, analogy learning, task-oriented, model learning)
- Practical activity (changing your technique
- Skill training communication model
A
Summary:
- Camera and video sharing technology means access to feedback is unprecedented
- Use feedback as a guidance tool, to prompt exploration- be wary of giving too much, too often!
- Recognise that different kinds of augmented feedback can be used to suit the skill development stage of the learner
2
Q
What is augmented feedback?
A
Information about movement not naturally available that allows the learner to evaluate the effectiveness of their movement
3
Q
What are the 3 aspects of feedback?
A
- Information
- Reinforcement
- Motivation
4
Q
What are the 4 skill development and training stages?
A
Coordination training –> Skill adaptability training –> Performance training –> Competition
5
Q
What are modified tasks used for?
A
To emphasise the information-movement coupling the athlete should be exploring (helps guide early and intermediate learners, directs attention)
6
Q
What is analogy learning?
A
Biomechanical metaphor to prompt visualisation of a movement sequence or technique (helps summarise complex instructions)