Kanban Flashcards

1
Q

Provide an overview of Kanban

A

• Visual management systems limiting no. of work items in circulation
• Should be seen as a way to increase agility through:
- Improved day-to-day decision making
- The deferral of commitment
- Reduced lead times

• In P2 Agile it is applicable in a project context to time boxes

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2
Q

Where does Kanban fit into the Prince2 Processes?

A

• Kanban & All Agile approaches fit into “ Managing Product Delivery”
• However affects the Start-Up & Initiation

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3
Q

At the end of a sprint what is shown to the Project Board?

A

Sprint Review

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4
Q

What are the effects on Prince2 processes by Agile sprint reviews and visual updates to the Project Board?

A

• The stage Boundary is less formal due to multiple sprint/product reviews in “Managing Product Delivery “
• Reduce need for documentation

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5
Q

What is another way of saying Visual Management Systems

A

Information Radiators

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6
Q

What are the 6 General Practices of Kanban?

A
  1. Visualise
  2. Limit ‘Work in Progress’ (WIP)
  3. Manage the flow
  4. Making policies explicit
  5. Implement feedback loops
  6. Improve collaboratively, evolve experimentally
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7
Q

Outline the general practice of 1.) “Visualise” in the Kanban Method

A

Visualise

• To show how work is progressing
• To show what is still to do
• To show what problems exist

• 4 main workstreams: Ready, Build, Test & Deploy
- Deploy maybe split into Ready & Done

• Shows Work In Progress Limits

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8
Q

On a Kanban Board, what are Work in Progress Limits? (WIP)

A

• Implemented in the Build & Test columns/workstreams
• Maximum no. of user stories that can be worked on.
• Highlights restrictions such as sickness etc

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9
Q

How can the Project Manager understand the reasons behind a drop in WIP limits on a Kanban Board?

A

• Doesn’t ask the team directly
• Attends Daily Scrum Meeting

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10
Q

On a Kanban Board what is it when work is blocked?

A

• Lack of resource
• Waiting to find something out etc.
• Some Teams may enforce rules/policies about this.

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11
Q

Outline the Kanban General Practice 2.) Limit ‘Work in Progress’ (WIP

A

• A fundamental concept in Kanban that may appear counterintuitive
• WIP limits underpin ‘pull’ system
• Avoids scheduling work at specific times
• It pulls work when capacity exists
• Reduces impact of task switching and multitasking

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12
Q

Outline the Kanban General Practice 3.) Manage the flow

A

• Team constantly looks at ways to maximise flow
• Waste removed asap

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13
Q

Outline the Kanban General Practice 4.) Making Policies Explicit

A

• Boundaries need to be clearly defined about how a team works
• Policies should evolve over time

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14
Q

Outline the Kanban General Practice 5.) Implement Feedback Loops

A

• Ultimately, value is judged by final consumer
• Quantitatively assessing this affects what is delivered

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15
Q

Outline the Kanban General Practice 6.) Improve collaboratively, evolve expirementally

A

• Builds on collaboration through experimental improvement
• Process involvement is everyone’s business daily

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16
Q

What is the application of Kanban where the underlying process is based on Scrum?

A

Scrumban

17
Q

What can teams use in Kanban for similar work items

A

• Policies - Due to predictable flow

18
Q

How can a team improve the Kanban system?

A

Experimentation in a controlled and objective way

19
Q

Provide some Kanban hints

A

• A timebox can be run with or without sprints
• Aims to reduce delay cost
• Change to existing processes should be gradual
• “Little’s Law” used for forecasting

20
Q

Define “Little’s Law” in Kanban

A

• Used for forecasting

Av No. of = Av Arrival rate
items in system ×
Av Time item
Spends in system