Iteration Review Flashcards

1
Q

The Iteration Review provides the true ______ of progress by showing working software functionality, hardware components, etc.

A

measure

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2
Q

True or False: Preparation for the review starts with iteration
planning

A

True

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3
Q

Teams ________ every Story, spike*, refactor, and NFR during Iteration Review.

A

demonstrate

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4
Q

The attendees of the Iteration Review are the team and its

________

A

stakeholders

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5
Q

The Iteration Review should last ______ hours

A

1-2

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6
Q

True or False: Preparation for the Iteration review should be limited to 1 to 2 hours. Minimize presentation. Work from the repository of Stories.

A

True

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7
Q

If a major stakeholder cannot attend the Iteration review meeting, the _______ ________ should follow up individually

A

Product Owner

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8
Q

What are the 2 views of an Iteration Review meeting?

A

How we did in the Iteration

How we are doing in the PI

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9
Q

Iteration Review: How we did in the Iteration View -

1) Did we meet the goal?
2) _______ by _____ review

A

story by story

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10
Q

Iteration Review: How we did in the PI View?

1) Review of PI _______
2) Review of remaining PI scope and reprioritizing if necessary

A

Objectives

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11
Q

When doing the Iteration Review should you focus on working systems or non-working systems?

A

Only working systems

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12
Q

Scrum Master Role in Team and System Demos (Best Practices):

*Begin to consider how and what to _____ in Iteration
Planning

A

demo

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13
Q

Scrum Master Role in Team and System Demos (Best Practices):

*Make sure the right ______ are present

A

participants

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14
Q

Scrum Master Role in Team and System Demos (Best Practices):

*Ensure that the team celebrates its accomplishments
and that ____________ acknowledge them

A

Stakeholders

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15
Q

Scrum Master Role in Team and System Demos (Best Practices):

Make sure different team _____ have the opportunity to demo

A

members

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16
Q

Scrum Master Role in Team and System Demos (Best Practices):

Ensure that the team is ready for the System Demo
and coordinates with the System ______

A

Team

17
Q

Scrum Master Role in Team and System Demos (anti-patterns):

*A lot of time is spent _______ for the demo

A

preparing

18
Q

Scrum Master Role in Team and System Demos (anti-patterns):

Demo is mainly talk/slides as opposed to _______ software and/or hardware

A

working

19
Q

Scrum Master Role in Team and System Demos (anti-patterns):

_____ _______ sees things for the first time in the Team Demo

A

Product Owner

20
Q

Scrum Master Role in Team and System Demos (anti-patterns):

System Demo is not done because ‘the _____ ______
is enough’

A

team demo

21
Q

Scrum Master Role in Team and System Demos (anti-patterns):

Team members are not _______ to the System Demo
to save time

A

invited

22
Q

Scrum Master Role in Team and System Demos (anti-patterns):

Demos that are not interesting or relevant to ART
________

A

Stakeholders