ARTS and Agile Teams Flashcards
Agile Teams are ______ _______, self-organizing entities that can define, build, test, and where applicable, deploy increments of value .
cross-functional
True or False: Agile teams are optimized for communication and delivery of value
True
Agile Teams deliver value every _____ ______
two weeks
Agile Teams contain two specialty roles which are: ______ and ____
Scrum master and product owner
Agile Teams consist of _____ team members
5-11
Agile Teams create and refine _____ and acceptance criteria
stories
The agile team is responsible for defining, building, testing and developing ______
Stories
Agile Teams are responsible for building quality into each ______ of the solution.
increment
Agile teams develop and commit to team PI ______ and interation goals
Objectives
Agile Release Teams have _____ - _____ teams (and ____ - _____ individuals)
5-12 teams
50-125+ individuls
True or False: Agile Release Teams align to a common mission via a single Program backlog
True
True or False: Asking powerful questions can help connect ideas and generate deeper insights.
True
True or False: Teams are far more productive than the same number of individuals.
True
True or False: Face to Face communication is extremely efficient.
True
True or False: Teams performed best when they have planned periods of focused, uninterrupted work
True
True or False: Products are more robust when a team has all the
cross-functional skills necessary
True
True or False: When teams themselves make a commitment, they
will probably figure out how to meet it
True
True or False: Changes in team composition can impact productivity
True
True or False: Peer pressure is a strong motivator
True
True or False: Absence of trust is a key problem that leads to the other 4 common dysfunctions of a team.
True
What are the 5 dysfunctions of a team?
1) Absence of Trust
2) Fear of Conflict
3) Lack of Commitment
4) Avoidance of Accountability
5) Inattention to Results
______ is the ultimate competitive advantage, however many teams are dysfunctional.
Teamwork
SAFE address the Inattention to Results dysfunction by requiring ______ to be reviewed at the end of every iteration and release to drive continuous improvement.
Results
SAFe address the Avoidance of Accountability dysfunction by using Stakeholder, peer pressure and review of results to drive ______.
Accountability
SAFe addresses Lack of Committment dysfunction by requiring the teams to make committments to each other and the ______.
Stakeholders
SAFe address the fear of conflict dysfunction by creating a ______ environment for conflict to occur. The scrum master encourages discussion of disagreements. Shared committment avoids individual conflict that occurs when objectives are not aligned.
safe
SAFe addresses the Absence of Trust dysfunction by create a safe environment for teams to share commitments and goals while displaying hypertransparency and engaging in _______.
retrospectives
True or False: A leader should spend more time helping things go right than dealing with things that are going wrong.
True
A leader should helps others see their _________ as human beings with their own need, cares, worries and objectives (instead of as obstacles)
teammates
A leader should help the team set common vision, _____ and values.
goals
A leader should start ____ dealing with long term tension within the team.
gradually
A leader should _____ the team on achieving a consensus
educate
A leader should build _______ collaboration
relentless
A leader must master proven _____ ______ techniques
conflict resolution
True or False: Working agreements facilitate conflict management
True