Instrumental conditioning & numbers and counting Flashcards
similarity to CC
operant conditioning
arises from pairing of 2 events in the world
difference to CC
operant conditioning
R, not CS is paired with US
R–>S not S–>S learning
shaping
always constrained by what animal does spontaneously
putting sucrose pellets on lever - diff from autoshaping
discriminative stimulus
where does learned operant response come from?
response is only followed by the US when another stim is present
not just a CS
operant/instrumental conditioning
- can use appetitive US & aversive US
- thorndike: puzzle box (learning to escape rewarding)
- skinner: skinner box
- learner is in control, this creates diffs
law of effect
thorndike
- several responses
- satisfaction –> more likely to recur
- discomfort –> less likely to occur
- US not represented in the world, acts as glue to form association
- automatically - don’t know why you’re doing it
- associate S & R but modern view = associate R & US
reinforcement
- Getting something nice: +ve
- Omitting something nasty: -ve, thought something bad was going to happen but it doesn’t
- Response followed by either of these will increase
punishment
- Getting something nasty: +ve
- Or omitting something nice: -ve, inhibitor of something nice
- Response followed by either of these will decrease
operant techniques
- punishment
- escaoe
- avoidance
punishment
operant techniques
- Responses followed by aversive US
- Response –> shock
- Tend to stop: not used very much as hard to study
escape
operant techniques
- Responses rewarded by removing aversive US after they’ve begun
- Escape an aversive US e.g. shock after its started
- Response –> no shock
avoidance
operant techniques
- Avoid an aversive US all together
- Responses rewarded by removing aversive US before they’ve begun
- Response –> no shock
- Must respond before US happens
types of avoidance
- passive
- active
- signalled
passive avoidance
- rat must stay where it is to avoid shock
- e.g. must stay in light chamber
- exploits a natural tendency of mice to enter dark environments
active avoidance
- rat must move to other chamber to avoid shock
- mouse learns to avoid chock based upon the presentation of a light cue
signalled avoidance
- explicit CS signal for shock
- e.g. a buzzer
- Whenever he hears a buzzer he must move to other chamber to avoid shock
- Buzzer –> shock
- Buzzer + response –> no shock
- Signal for shock can also be implicit e.g. Sidman avoidance
sidman avoidance
- e.g. every 60s he must move to other chamber to avoid shock
- aversive stim presented at fixed intervals (shock-shock intervals)
- response made: aversive stim postponed by fixed amount of time (response-shock interval)