*Info Systems - Chapter 11 Key Terms Flashcards

1
Q

Artificial Intelegience (AI)

A

The ability of computers to mimic or duplicate the functions of the human brain

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Artificial Intelegience Systems

A

the people, procedure, hardware, software, data, and knowledge needed to develope computer systems and machines that demonstrate characteristics of intelligence

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Domain Expert

A

The individual or group who has the expertise or knowledge one is trying to capture in the expert system

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Expert System

A

hardware and software that stores knowledge and makes inferences, similar to a human expert

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Explanation facility

A

Component of an expert system that allows a user or decisions maker to understand how the expert system arrived at certain conclusions or results

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Game Theory

A

the use of information systems to develop competitive strategies for people, organizations, or even countries

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Genetic Algorithm

A

An approach to solving large, complex problems in which a number of related operations or models change and evolve until the best one emerges

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

IF-THEN Statments

A

Rules that suggest certain conclusions

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Inference Engine

A

part of the expert system that seeks information and relationships from the knowledge base and provides answers, predictions, and suggestions the way a human expert would

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Informatics

A

a specialized system that combines traditional disciplines, such as science and medicine, with computer systems and technology

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Intelligent Agent

A

Programs and a knowledge base used to perform a specific task for a person, a process, or another program; also called intelligent robot or bot

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Intelligent Behaviour

A

The ability to learn from experiences and apply knowledge acquired from experience, handle complex situations, solve problems when important informatio is missing, determine what is important, react quickly and correctly to a new situation, understand visual images, process and manipulate symbols, be creative and imaginative, and use heuristics

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Knowledge Acquisition facility

A

Part of the expert system that provides convenient and efficient means of capturing and storing all the components of the knowledge base

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Knowledge base

A

a component of an expert system that stores all relevant information, data, rules, cases, and relationships used by the expert system

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Knowledge Engineer

A

a person wo has training or experience in the designing, development, implementation, and maintenance of an expert system

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Knowledge User

A

the person or group who uses and benefits from the expert system

17
Q

Learning Systems

A

a combination of software and hardware that allows the computer to change how it functions or reacts to situations based on feedback it receives

18
Q

Multimedia

A

Text, graphics, video, animation, audio and other media that can be used to help an organization efficiently and effectively achieve its goal

19
Q

Natural Language Processing

A

Processing that allows the computer to understand and react to statements and commands made in a “Natural” language, such as English

20
Q

Neutral Network

A

A computer system that can act like or simulate the functioning of a human brain

21
Q

Perceptive System

A

a system that approximates the way a human sees, hears, and feels objects

22
Q

Robotics

A

Mechanical or computer devices that perform tasks requiring a high degree of precision or that are tedious or hazardous for humans

23
Q

Rule

A

a conditional statement that links conditions to actions or outcomes

24
Q

Virtual Reality System

A

A system that enables one or more users to move and react in a computer simulated environment

25
Q

Vision Systems

A

The hardware and software that permit computers to capture, store, and manipulate visual images and pictures