Indigenous American Empires Flashcards
1
Q
Ceremonies of Possession
A
- different ways European countries used to claim land; made their claims legitimate
- ex: Requiremento used by Spanish - used crown and God to legitimize claims
2
Q
Chaco Canyon
A
- where the Pueblo Culture Indians lived (700-present)
- site of Pueblo Bonito
- dense population and urbanization
- first sedentary Native American city
- three sisters agriculture (beans, squash, corn)
- vast system of canals
3
Q
Feast of the Dead
A
- practiced by the Iroquois Five Nations
- part of how Iroquois were semi-sedentary
- moved every 15 years because meat supplies/soil were depleted and their enemies knew where they lived
- would move dead with them - “even though we’re moving land, this land still belongs to us”
- territory, sovereignty, bringing past to life
4
Q
Noble Savage
A
- European perception of native Americans as naive creatures with a type of innocence of sin
- viewed native bodies as similar to European people
- vs bloodthirsty savage
- projects European fantasies and nightmares of native Americans
5
Q
Chiefly Warfare
A
- warfare was hegemonic - conquered people without devastating the land (like Mongols) to secure them as tributary group
- small scale warfare and siege warfare (would threaten people into being tributary groups)
- defeated chiefdom a would become military buffers
6
Q
Mississippian Chiefdoms
A
- 9th-15th centuries
- varying sizes
- larger Chiefdoms control smaller ones
- smaller ones must send extra supplies to core (food, salves, etc)
- had extensive trade networks, social infrastructure, inequality, specialized labor and artisans
- individuals would identify with their chiefdom (people forced to have same hair cut as chief, symbolic scalping)
- chiefs were considered gods; Chiefs lived in high hills to be closer to the gods, can travel between upper and lower lives, slaves were buried with them
7
Q
Iroquois Five Nations
A
- 1400-present
- a confederacy made up of five different Native American peoples
- inter-clan reciprocity as legal code; could not marry within clan
- very centers on kinship and kinship alliances; more alliances you can make will benefit and protect you
- clan matrons called for war, headmen would fight the wars
- would have diplomatic meetings to reach a consensus: “one voice, one mind, one heart”
- Feast of the Dead