Human Resource Management Flashcards

1
Q

Maslow’s Hierarchy of Needs (triangle)

A

people can only ascend to a higher level after fulfilling each of the lower levels; the 5 levels are Physiological (food, water, shelter), Safety (security, stability, freedom from harm), Social (friends, family, love), Esteem (respect, appreciation), Self-Actualization (optimal performance, growth, learning)

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2
Q

Herzberg’s Motivation-Hygiene Theory

A

certain factors in the workplace cause job satisfaction, while a separate set of factors cause dissatisfaction; Hygiene factors (status, job security, salary and fringe benefits) do not cause satisfaction, but if they are missing it causes dissatisfaction

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3
Q

McGregor’s Theory-X

A

people dislike work, and thus employees must be watched closely

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4
Q

McGregor’s Theory-Y

A

people are self-motivated, and thus can be trusted to work hard on their own

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5
Q

McClelland’s Theory of Needs

A

people are motivated by either (1) achievement, (2) affiliation, or (3) power and are managed accordingly

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6
Q

Fiedler’s Contingency Theory

A

the effectiveness of a leader’s management style (task-oriented vs. relationship oriented) is dependent on the situation

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7
Q

Expectancy Theory

A

employees are motivated by the expectation of realistic positive outcomes and related rewards

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8
Q

Responsibility Assignment Matrix (RAM)

A

a grid that shows the relationship between work packages (rows) and team members (columns)

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9
Q

Staffing Management Plan

A

includes information on staff acquisition and release, resource calendars, recognition and rewards, compliance (unions, regulations, legal, etc.) and safety (training, policies, and procedures)

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10
Q

Constructive Team Roles

A

clarifiers, encouragers, information givers, information seekers, initiators, gatekeepers, harmonizers, and summarizers

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11
Q

Destructive Team Roles

A

aggressors, blockers, dominators, devil’s advocate, recognition seekers, topic jumpers, withdrawers

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12
Q

Forms of Power

A

Formal/Legitimate (power based on position or title), Expert (BEST; power based on knowledge or expertise, such as an SME); Reward (you reward desirable behavior with incentives, aka the carrot method), Referent (power based on respect or adornment), Punishment/Penalty (WORST; threats of punishment, aka the stick method)

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13
Q

Methods of Conflict Resolution

A

Collaborating/Problem Solving (examine various perspectives; cooperate), Compromising/Reconciling (both parties give something up), Forcing/Directing (pushing one’s viewpoint at the expense of others; win-lose), Smoothing/Accommodating (emphasis on areas of agreement, but ignore the true problem; lose-lose), Withdraw/Avoiding (retreating from conflict; lose-lose)

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14
Q

Team Development

A

Forming (team is shy), Storming (not seeing eye-to-eye), Norming (begin to work together), Performing (well-organized), Adjourning (team disbands)

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15
Q

Interpersonal Skills

A

leading, influencing, effective decision-making; aka soft skills

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16
Q

Primary Sources of Conflict

A

Schedule, Resources, and Priorities account for 50% or project conflicts