function of synovial joints Flashcards

1
Q

Ball-and-Socket Joints:

A

Allow for the most extensive range of movement, including flexion, extension, abduction, adduction, rotation, and circumduction (e.g., shoulder and hip joints).

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2
Q

Hinge Joints:

A

Permit flexion and extension in one plane (e.g., elbow and knee joints).

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3
Q

Pivot Joints:

A

Allow for rotational movement around a single axis (e.g., the joint between the first and second cervical vertebrae, enabling head rotation).

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4
Q

Gliding Joints:

A

Allow bones to glide past one another in any direction along the plane of the joint (e.g., joints between the small bones of the wrist).

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5
Q

Saddle Joints:

A

Permit movement in two planes, allowing for flexion, extension, abduction, and adduction (e.g., the thumb joint).

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6
Q

Condyloid Joints:

A

Allow movement but no rotation (e.g., the joint at the base of the fingers).

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7
Q

function of synovial joints

A

Ball-and-Socket Joints
Hinge Joints
Pivot Joints
Gliding Joints
Saddle Joints
Condyloid Joints

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