finally, lesson 5 na tangina Flashcards

1
Q

refers to the responsible use of technology by anyone who uses computer, internet, and digital devices to engage with society on any level.

A

digital citizenship

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2
Q

When you want to teach students how to be good digital citizens, the best starting point
is teaching ___.

A

empathy

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3
Q

The Internet is an incredible network of interconnected servers and computers that
direct web browser requests through a network of wired and wireless connections.

A

how the internet works

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4
Q

refers to a person who has knowledge and skills to use digital technologies to communicate with others.

A

digital citizen

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5
Q

User data is one of the most complex and concerning concepts in the digital age. Just
about every company with a website collects data on the people who visit it

A

understanding user data

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6
Q

The digital divide is the disparity between those who have access to modern digital
tools (like computers and the Internet) and those who don’t.

A

Acknowledging the digital divide

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7
Q

Digital literacy is the practice of reading information online and understanding what it
means, where it originated, and whether it’s accurate.

A

practicing digital literacy

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8
Q

is the practice of refraining from indulging in the Internet and digital
media for unreasonable amounts of time. In other words, it’s the practice of
knowing when to “take a break” from screens.

A

practicing digital wellness

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9
Q

this is the perfect capstone to digital citizenship classes because it takes everything students
have learned and applies

A

securing digital device

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10
Q

, is bullying with the use of digital technologies.
It can take place on social media, messaging platforms, gaming platforms and mobile
phones.

A

cyberbullying

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10
Q

is considered to be “the act of defaming, abusing, offending, or
otherwise harming a person in cyberspace by false statements

A

cyberdefamation

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11
Q

as Internet-enabled communication and exchange activities
involving both consumers and firms.

A

online social interaction

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12
Q

everyone has the right to freedom of opinion and
expression; this right includes freedom to hold opinions without interference and to
seek, receive and impart information and ideas through any media and regardless of
frontiers

A

freedom of speech

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13
Q

is defined as a student’s use of unauthorized assistance with
intent to deceive an instructor or other such person who may be assigned to evaluate
the student’s work in meeting course and degree requirements

A

academic dishonesty

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13
Q

describes the practices which ensure that the data shared by customers
is only used for its intended purpose.

A

data privacy

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14
Q

is the excessive use of the former or the latter (

A

computer addiction

15
Q

gives the creator right to reproduce, distribute, perform and display his/her
work

A

copyright

16
Q

is a doctrine in the United States copyright law that allows limited use of
copyrighted material without requiring permission from the right holders. Four factors
to look at: purpose, nature, amount, effect.

A

fair use

17
Q

is when you can use the internet and connected devices without
compromising your information.

A

Digital Privacy

18
Q

is a document that outlines a set of rules to be followed by
users or customers of a set of computing resources, which could be a computer
network, website or large computer system.

A

acceptable use policy

18
Q

is the act of stealing software that is legally protected

A

software piracy

19
Q

is defined as a crime where a computer is the object of the crime or is
used as a tool to commit an offense.

A

cybercrime

20
Q

are terms used to refer to all types of crime in which
someone wrongfully obtains and uses another person’s personal data in some way that
involves fraud or deception, typically for economic gain.

A

Identity Theft and Identity fraud

21
Q

s a combination of the words network and
etiquette and is defined as a set of rules for acceptable online behavior.

A

netiquette