FAC(A) Flashcards
Tasks of FAC(A)
- Battle Damage Assessment
- Reconnaissance
- Terminal attack control (Type 1/2/3)
- Asset coordination and deconfliction
- Call for fire
- SEAD
- Radio Relay
- Target Marking/designation/coordinate generation.
How many elements/transmissions in a CFF
6 Elements / 3 Transmissions
What are the elements of a CFF
1st Trans: (1) Observer ID (2) Warning Order
2nd Trans: (3) Target Location
3rd Trans: (4) Target Description (5) Method of Engagement (6) Method of Fire and Control
Danger Close for Mortars/Arty
600m
Standard Method of Engagement for CFF
Area Fire, Low Angle, HE/Q, Circular Sheaf
Message to Observer will contain what?
(1) Unit to Fire
(2) Number of Rounds
(3) Target Number
(4) Changes to Call For Fire
Order in which adjustments are given
Left/Right, Add/Drop, Up/Down
End of Mission Format
Refine Record as Target End of Mission Surveillance (RREMS)
How many mils in 360 degrees
6400 mils
WP/RP Mark on deck how many seconds prior to TOT?
30 Seconds
Illum Mark on deck how many seconds prior to TOT?
45 Seconds
Mark is most effective if within what distance?
100m but 300m is considered effective
Continuous Suppression Timeline
TOT-60, TOT-30, TOT, TOT+30, TOT+60
Interrupted Suppression Timeline
TOT-60, TOT-30
Max Range 155mm (M198)
18,300m, 30,100 w/ RAP
Max Range 155mm (M777)
22,200m, 30,000 w/ RAP
Max Range 60mm Mortars
3,489m
Max Range 81mm Mortars
5,800m
Max Range 120mm Mortars
7,200m
Max Range EFSS
6,700 Smooth Bore
7,900 Rifled Bore
Excalibur Round Range
7.5-24km
GMLRS Guided Rockets Range
15-84km
ATACMS Range
70-300+ km
Coordinated Attack Types
Types: Combined or Sectored
Timing: Simultaneous, Sequential or Random
NSFS/TLAM Danger Close
750m
Mk 82 Description and Danger Close/MSD
500# GP Bomb; 310m/1,300m
Mk 83 Description and Danger Close/MSD
1,000# GP Bomb; 345m/1,500m
Mk 84 Description and Danger Close/MSD
2,000# GP Bomb; 355m/1,600m
GBU-12 Description and Danger Close/MSD
500# Laser Guided Bomb; 280m/1,000m
GBU-16 Description and Danger Close/MSD
1,000# Laser Guided Bomb; 315m/1,300m
GBU-10 Description and Danger Close/MSD
2,000# Laser Guided Bomb; 315m/1,300m
GBU-38 Description and Danger Close/MSD
500# JDAM (GPS); 280m/1,100m
GBU-32 Description and Danger Close/MSD
1,000# JDAM (GPS); 320m/1,400m
GBU-31 Description and Danger Close/MSD
2,000# JDAM (GPS); 335m/1,300m
GBU-54 Description and Danger Close
500# LJDAM -> At 4.5 km, if laser energy is present, the LJDAM will calculate new coordinates based on the movement of the laser. The weapon will then guide to the updated lead point. If the weapon loses laser energy it will guide on the last known coordinates. 280m.
Mk 76/LGTR MSD
500m
AGM-88 Description
High Speed Anti-Radiation Missile (143#) (>40nm range)
AGM-65 Description
Maverick. Designed for strike against tanks and a variety of tactical targets, including moving vehicles. Maverick seeker is locked onto target prior to release and guides autonomously (except AGM-65E (Laser)) providing standoff ranges of 10nm. (TV or IR Guidance)
AGM-84 Description
Stand-off Land Attack Missile (SLAM), or SLAM-ER (Expanded Range). Intermediate range (+150nm for ER) missile designed to provide day, night, and adverse weather precision strike capability against land targets and ships in port. The SLAM uses INS with GPS, IR terminal guidance coupled with automated target recognition and man in the loop control.
Paveway II
Laser-guided free-fall weapon. Laser codes are pre-flight selectable (1511-1788). (GBU-12/16/10).
Paveway III
Low-level, laser guided, maneuverable free-fall weapon. Uses Mk-84 (GBU-24), BLU-109 or BLU-116 AUP (advanced unitary penetrator) bodes. GBU-24 E/B adds GPS/INS guidance to allow adverse weather capability. Can be released from very low or very high altitudes, Can be released below a very low overcast (3,000-4,500’ AGL) if the correct mode switches have been set.
MQ-1B
Predator. HELLFIRE Capable. Link 16 Capable. LTM/LTD.
MQ-9
Reaper. HELLFIRE/GBU-12/GBU-38 Capable. Link 16. Synthetic Aperture Radar/GMTI, EO/IR/LRF/LTD Capable.
MQ-1C
Gray Eagle. HELLFIRE Capable, TVDL and SATCOM, LTD/LRF, SAR/GMTI
RQ-7B
Shadow. IR, EO, IRLP, LRF/D, LTD
RQ-11B
Raven. IR, EO, IR Pointer
AGM-154
Joint Stand Off Weapon. A low-observable, all weather 1,000# class family of weapon. It is a modular payload assembly designed to attack armored and light-armored vehicle columns, surface to air targets and personnel. Range 15nm at low alt, >40nm at high altitude.
AGM-158A
JASSM (Joint Air to Surface Stand-off Missile). A precision cruise missile designed for launch outside the target area defenses to kill hard, medium hardened, soft, and area type targets. Guidance: Imaging, IR Radar.
FW Medium/High Alt Tactics
Flown above 8,000’ AGL. High altitude bombing has height of release >15,000’ AGL.
FW Low/Very Low Alt Tactics
Flown below 8,000’ AGL. Low altitude bombing has height of release below 500’ AGL.
FW Level Delivery
Deliver ordnance with a wings level pass over the target
FW Loft Delivery
Aircrew proceeds inbound to the target from IP. At a calculated point, the aircrew starts a loft maneuver pull-up. Once released, the weapon continues an upward trajectory while the aircrew executes follow-on tactics or egresses. After it apexes, the weapon follows a ballistic path to impact.
FW Pop Up Delivery
The aircrew proceeds to the target from the IP at low/very low altitude. As the aircrew nears the target, they pop-up to the desired altitude and execute a level or dive delivery.
FW Dive Delivery
Used for both free fall and forward firing ordnance. These deliveries typically use dive angles of 5 to 60 degrees.
FW Holding Altitudes
13,000-20,000’ AGL are usually a good compromise between MANPADS Threat avoidance, sensor acquisition, level-laydown employment alt, and minimizing visual/aural signature.
Fixed Wing Holding ROT
Section, Day: no less than 1,000’ block
Section, Night: no less than 2,000’ block
1,000’ minimum between sections
Rotary Wing Holding ROT
2km by 2km for a section, 3km by 3km for more than section
Steps for developing CAS Brief
- Develop Targeting Data (5->4->6->8)
- Develop Gameplan (TMOI)
- Determine Coordinate Mark / Terminal Guidance Req
- Develop Attack Geometry
- Determine SEAD requirements / SEAD plan
Execution Template
- Routing/Safety of Flight
- CAS Check-in
- Situation Update
- Game Plan
- CAS Brief
- Remarks / Restrictions
- Readbacks
- Correlation
- Attack
- Assess Effects
- BDA
- Routing/Safety of Flight
Situation Update / BHO
TEFACHR Threat Enemy Friendly Artillery Clearance Authority Hazards Remarks/Restrictions
How many digits are standard in line 6
6 digit grid
5 Line
1) Observer/Warning Order/Gameplan
2) Friendly Location/Mark
3) Target Location
4) Target Description/Mark
5) Remarks/Restrictions
Mandatory Readbacks
Lines 4&6, FAH, ACAs, Danger Close + Initials, TOT