Entertainment Education Flashcards
Entertainment-Education
Intentionally incorporating pro-social health messages into popular entertainment
- Audience members weren’t searching for or expecting health info, but incidentally learned something from entertainment media
Entertainment-education and social change
Brings about social change by:
- Influencing audience awareness, attitudes, and behaviors of a health issue
- Influencing audience’s awareness of social and environmental forces that that contribute to a health problem
ex. stigma, lack of resources, unfair policies, discrimination
Key characteristics
- Show behavior (rather than describing)
- Encourage feelings of self-efficacy
- Address norms/beliefs rooted in society
- Attract large audiences
- Attract hard-to-reach audiences (those who don’t seek health info/not reached with trad. intervs.)
How entertainment-education works
- Uses familiar, well-liked characters from media that are popular with target audience: audience knows and trusts them.
- High-quality storytelling: make a health storyline believable and not preachy.
- Content culturally appropriate and culturally tailored: tailor content to local communities.
- Content supplemented with web materials and social media
- Narrative involvement: viewer is absorbed into the narrative and doesn’t realize they’re actually learning
- Emotion: story evokes emotions that impact how the audience process info and motivation to act. People tend to remember things w an emotional component.
Entertainment-education and character involvement
Types of involvement:
- Identification: I am like this character
- Wishful identification: This character is the type of person I’d like to be
- Parasocial interaction: Connection with the character, I know this character like a friend
- Liking: Audience is more likely to learn from a character they like
Why does entertainment-education work?
- Audience is less likely to negatively react
ex. reactance happens when a person feels like someone or something is taking away their choices and taking away their freedom - Audience is less likely to counter-argue
- Audience is less likely to engage in selective avoidance
Entertainment-education + Theory of Planned Behavior
Beliefs
- generate positive attitudes toward a health behavior
Social norms
- show a variety of people engaging in a health behavior + that it’s accepted
Perceived behavioral control
- show that the health behavior is easy to accomplish
Entertainment-education and Social Cognitive Theory
People learn by observing others
- observational theory
- identification (involvement)
- reinforcements