Components Of Fitness Flashcards

1
Q

Cardiovascular endurance

A

The ability of the heart and lungs to supply oxygen to working muscles

Useful for aerobic activities such as marathons, not useful for anaerobic events like javelin

Better C.V endurance means more oxygen to muscles, so they can work longer

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2
Q

Agility

A

The ability to move and change direction at speed whilst still in control

A footballer needs agility to outwit an opponent, or manoeuvre themselves into more suitable position to pass/shoot

Not required for 100m sprinters

Illinois Agility Test

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3
Q

Balance

A

The ability to remain upright

Two types:
Static - performing a handstand
Dynamic - a snowboarder trying not to fall during a downhill descent

Stork Balance Test

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4
Q

Flexibility

A

The range of movement at a joint

Good flexibility = less chance of injury if the body moves out of the normal range of movement (e.g a gymnast doing the splits)

Sit and Reach Test

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5
Q

Coordination

A

The ability to use two or more parts of the body simultaneously and effectively

Kicking a football (foot-eye coordination)
Hitting a cricket ball (hand-eye coordination)

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6
Q

Muscular endurance

A

The ability of a muscle/group of muscles to sustain repeated contractions against a resistance for a period of time

Needed for middle to long distance running, rowing, swimming etc.

Sit-up Bleep Test/Normal Bleep Test

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7
Q

Power

A

strength x speed

Football: used to generate power in a kick, by kicking with strength and moving the leg at speed

Volleyball: to spike, releasing with strength and moving the arm at speed

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8
Q

Reaction time

A

The time taken to initiate a response to a stimulus

100m Sprint: reacting to the gun

Ruler Drop Test

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9
Q

Speed

A

The maximum rate at which an individual can perform a movement or cover a distance in a period of time

30m sprint test

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10
Q

Strength

A

The ability to overcome a resistance

Maximal: largest force possible from one contraction (one rep max test)

Dynamic: (muscular endurance)

Explosive: (power)

Static: the ability to hold a limb in a static position, e.g in a scrum in rugby

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