Components Of Fitness Flashcards
Cardiovascular endurance
The ability of the heart and lungs to supply oxygen to working muscles
Useful for aerobic activities such as marathons, not useful for anaerobic events like javelin
Better C.V endurance means more oxygen to muscles, so they can work longer
Agility
The ability to move and change direction at speed whilst still in control
A footballer needs agility to outwit an opponent, or manoeuvre themselves into more suitable position to pass/shoot
Not required for 100m sprinters
Illinois Agility Test
Balance
The ability to remain upright
Two types:
Static - performing a handstand
Dynamic - a snowboarder trying not to fall during a downhill descent
Stork Balance Test
Flexibility
The range of movement at a joint
Good flexibility = less chance of injury if the body moves out of the normal range of movement (e.g a gymnast doing the splits)
Sit and Reach Test
Coordination
The ability to use two or more parts of the body simultaneously and effectively
Kicking a football (foot-eye coordination)
Hitting a cricket ball (hand-eye coordination)
Muscular endurance
The ability of a muscle/group of muscles to sustain repeated contractions against a resistance for a period of time
Needed for middle to long distance running, rowing, swimming etc.
Sit-up Bleep Test/Normal Bleep Test
Power
strength x speed
Football: used to generate power in a kick, by kicking with strength and moving the leg at speed
Volleyball: to spike, releasing with strength and moving the arm at speed
Reaction time
The time taken to initiate a response to a stimulus
100m Sprint: reacting to the gun
Ruler Drop Test
Speed
The maximum rate at which an individual can perform a movement or cover a distance in a period of time
30m sprint test
Strength
The ability to overcome a resistance
Maximal: largest force possible from one contraction (one rep max test)
Dynamic: (muscular endurance)
Explosive: (power)
Static: the ability to hold a limb in a static position, e.g in a scrum in rugby