Commercial Production Flashcards

1
Q

Button/Stinger

A

A short 3 to 5 second slogan or musical identifier

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2
Q

Copy (Ad Copy)

A

Written advertising material; the script of the commercial

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3
Q

Disclaimer

A

The legal ‘fine-print’ at the end of a commercial

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4
Q

Final

A

The finished recorded project that is ready to be broadcasted

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5
Q

Music bed

A

A stereo mix of the music that will play underneath the VO in the commercial

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6
Q

SFX

A

Sound effects

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7
Q

Tag

A

Information at the end of a spot. The tag usually contains the company name, phone number, address, website, or a slogan/jingle

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8
Q

Voice Over (VO)

A

Refers to the written dialogue, the person who reads the dialogue, and the recorded track in your DAW

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9
Q

Parts of a Commercial

A
  1. Button/Stinger
  2. Copy (Ad Copy)
  3. Disclaimer
  4. Final
  5. Music bed
  6. SFX
  7. Tag
  8. Voice Over (VO)
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10
Q

Commercial lengths

A

60 seconds
30 seconds
15 seconds

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11
Q

True length of a 60 second commercial

A

59.50 seconds

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12
Q

True length of a 30 second commercial

A

29.50 seconds

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13
Q

True length of a 15 second commercial

A

14.50 seconds

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14
Q

Types of Commercials

A
  1. Jingle
  2. Full vocal sing
  3. Instrumental
  4. Front song
  5. End song
  6. Donut (aka Open-Close)
  7. Weave
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15
Q

Jingle

A

A musical ad that usually has a catchy hook

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16
Q

Full vocal sing

A

A commercial with singing through the entire commercial, and no ad copy

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17
Q

Instrumental

A

A commercial with music through the entire commercial, and no ad copy, no singing

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18
Q

Front song

A

A commercial with music at the beginning and the ad copy at the end

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19
Q

End song

A

A commercial with ad copy at the beginning and the music at the end

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20
Q

Donut (aka Open-Close)

A

A commercial with music at the beginning and the end, but with a space in the middle for ad copy

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21
Q

Weave

A

A commercial with music and the ad copy alternating back and forth

22
Q

Customer supplied lyrics

A

Exactly what it says. We are engineers, not script writers.

23
Q

Needle-drop

A

Prerecorded music from a production library that is licensed simply by purchasing the library (ex. Soundly).

24
Q

Pros of Needle-drop

A

You don’t have to write the music or hire a composer or pay royalties simply for using a piece of music for a low-budget commercial

25
Cons of Needle-drop
Other commercials may have a higher probability of using the same music
26
Talent
Used as a noun - referring to anyone hired to be recorded on a project
27
Talent release
A contract indicating that a talent has been paid for a performance, or otherwise indicating that payment will be received from someone other than the engineer
28
Engineer Responsibilities (Obvious)
1. Microphone choice and placement 2. Headphone mixes 3. Tracking, editing, assembling, and mixing the commercial 4. Accurate levels 5. Make the VO intelligible - use compression and EQ, \louder than the music or SFX 6. Documentation and archiving 7. Make the spot as loud as possible
29
Engineer Responsibilities (Less Obvious)
1. Quality Control - make sure that all elements in the session are recorded properly, labeled accurately, and sound good 2. Timing - Make sure that the commercials are the proper length; for Donuts, make sure the VO will fit into the space provided 3. Ensure content - Make sure that the correct ad copy is used and that the copy is pronounced correctly 4. Vibe - With any session, make sure the talent is comfortable so they may work quickly and give a good performance
30
Radio stations have limiters that cut in at this level
0 dB VU
31
Broadcast audio for television is typically mixed at or below this level
-24 dB LKFS
32
LKFS meaning
Loudness, K-weighted, Full-Scale
33
Simple explanation of LKFS (K-weighting)
Taking into consideration certain frequencies that human ears are sensitive to more than others, while averaging the overall level of this 'weighted' mix over a certain period of time
34
Typical averaging time for K-weighting
12 second
35
Distribution: Analogue
Basically dead as far as commercial production is concerned; too expensive.
36
Distribution: Digital
Usually you will use a broadcast station's website or ftp server to upload your file, or just email your final to the director of advert
37
Distribution: Digital - Acceptable file types
.mp3, .mp4, .wav, .mov, .aiff, .avi, and .ogg
38
Distribution: Mail
You could send a CD through mail... but why lol
39
Distribution: Unacceptable physical formats
SACD, multitrack tapes (including ADAT), hard drives & flash drives (you won't get them back!), DVD (too many issues with standardisation), and Blu-Ray (not everyone has a drive)
40
Distribution: Unacceptable file types
.wmv, .wma, any kind of DAW sessions, or any random converter extensions
41
Procedural Method
1. Ad copy 2. VO 3. SFX 4. Music 5. Mix 6. Final
42
Studio owner
Obvious
43
Studio manager
Schedules sessions
44
1st & 2nd engineers
You/Me lol. Sometimes the same person as the studio owner or manager. Job: uphold integrity of the producer's vision.
45
Producer
In charge of all creative elements. Duties: contacting/booking studio & talent, scheduling, filing contracts, paying talent & studio fees, final decider about acceptability of all creative performances, delivery of final mix to the client
46
VO talent
Announcers & dialogue actors
47
Sessions players/arrangers
Any musicians used
48
Account representative
Salesperson that works for the advert agency or for the radio/television station
49
Client
Person commissioning the commercial
50
Ad agency
Supplies the ad copy and the producer
51
Other people involved with other random tasks..
Interns, secretaries, support staff, etc.