CHAPTER NINE: AGGRESSION Flashcards
what is aggression?
- physical or verbal behaviour intended to hurt someone
hostile aggression
aggression driven by anger and performed as an end in itself (ie. most murders)
instrumental aggression
aggression that is a means to some end (ie. most wars or acts of terrorism)
aggression as a biological phenomenon
- instinct theory and evolutionary psychology: aggression as an innate, unlearned behaviour; must be released or it will explode
- neural influences
- genetic influences
- biochemical influences (alcohol, testosterone, poor diet)
aggression as a response to frustration
- frustration-aggression theory
- displacement
- relative deprivation
frustration-aggression theory
theory that frustration (the blocking of a goal-directed behaviour) triggers a readiness to aggress
displacement
redirection of aggression onto a target other than the source of the frustration; generally safer / more socially acceptable
relative deprivation
the perception that one is less well off than others to whom one compares oneself
aggression as a learned social behaviour
- the rewards of aggression
- observational learning (social learning theory)
social learning theory
theory that we learn social behaviour by observing and imitating and being rewarded or punished
how can aggression be reduced
- catharsis: releasing the aggressive feelings
- a social learning approach: reward non-aggressive behaviour, teach conflict-resolution, reduce media influence, reduce aggression triggers
- culture change and world violence: war is becoming less common
influences on aggression
- aversive (uncomfortable) incidents: pain, heat, attacks
- arousal: a given state of bodily arousal feeds one emotion or another, depending on how the person interprets/labels the arousal
- frustration itself
- crowding
media influences on aggression: porn and sexual violence
- distorted perceptions of sexual reality
- aggression against women
media influences on aggression: television and internet
- one type of arousal manifests in other behaviours
- viewing violence disinhibits our aversion to aggression
- evoke imitation
- densitization
- social scripts
- altered perceptions
- cognitive priming
media influences on aggression: video games
- identify with violent character
- actively rehearse violence
- engage in whole violent sequence
- engage in consistent violence
- get rewards for violent acts
- games are made to be addictive