Chapter 8 Flashcards

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1
Q

Cognition

A

Process of thinking, gaining knowledge, and dealing
with knowledge.

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2
Q

Experiential processing

A

Thought that is passive, effortless, and automatic.

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3
Q

Reflective processing

A

Thought that is active, effortful, and controlled.

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4
Q

Mental images

A

Mental picture or visual depiction used in memory
and thinking.

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5
Q

Concept

A

Mental category for classifying things based on common
features or properties.

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6
Q

Prototype

A

An ideal model used as a prime example of a particular
concept.

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7
Q

Language Words or symbols, and rules for combining them, that
are used for thinking and communication.

A
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8
Q

Phonemes

A

Basic speech sounds of a language.

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9
Q

Morphemes

A

Smallest meaningful units in a language, such as syllables or words.

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10
Q

Grammar

A

A set of rules for combining language units into meaningful speech or writing.

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11
Q

Syntax

A

Rules for ordering words when forming sentences.

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12
Q

Transformation rules

A

Rules by which a simple declarative sentence may be changed to other voices or forms (past tense, passive voice, and so forth).

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13
Q

Semantics

A

The study of meanings in words and language.

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14
Q

Denotative meaning

A

The exact, dictionary definition of a word or concept; its objective meaning.

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15
Q

Connotative meaning

A

The subjective, personal, or emotional meaning of a word or concept.

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16
Q

Linguistic relativity hypothesis

A

The idea that the words we use
not only reflect our thoughts but can shape them as well.

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17
Q

Bilingualism

A

The ability to speak two languages.

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18
Q

Algorithmic solution

A

A problem solution achieved by following a series of step-by-step rules.

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19
Q

Logical thought

A

Drawing conclusions on the basis of formal principles of reasoning

20
Q

Inductive thought

A

Thinking in which a general rule or principle is gathered from a series of specific examples; for instance, inferring the laws of gravity by observing many falling objects.

21
Q

Deductive thought

A

Thought that applies a general set of rules to specific situations; for example, using the laws of gravity to predict
the behavior of a single falling object.

22
Q

Understanding (in problem solving)

A

A deeper comprehension
of the nature of a problem.

23
Q

General solution

A

A solution that correctly states the requirements for success, but not in enough detail for further action.

24
Q

Functional solution

A

A detailed, practical, and workable solution.

25
Q

Heuristic

A

Shortcut or rule of thumb for finding a solution to a
problem.

26
Q

Random search strategy

A

Trying possible solutions to a problem in a more or less random order.

27
Q

Insight

A

A sudden mental reorganization of a problem that makes
the solution obvious.

28
Q

Fixation (in problem solving)

A

The tendency to repeat wrong
solutions or faulty responses, especially as a result of becoming blind to alternatives.

29
Q

Functional fixedness

A

Tendency to perceive an item only in terms of its most common use.

30
Q

Intuition

A

Quick, impulsive thought that does not use formal logic
or clear reasoning.

31
Q

behavioral economics

A

A branch of economics that applies psychology to the study of economic decision-making

32
Q

Framing In thought, the terms in which a problem is stated or the
way that it is structured

A

In thought, the terms in which a problem is stated or the
way that it is structured

33
Q

Availability heuristic

A

Mental shortcut that relies on how quickly examples come to mind when evaluating a topic or making a decision.

34
Q

Representativeness heuristic

A

Mental shortcut of judging if
something belongs in a given class based on similarity to other members.

35
Q

Base rate

A

The basic rate at which an event occurs over time; the basic probability of an event

36
Q

Choice overload

A

Difficulty making a decision in the face of many alternatives.

37
Q

Convergent thinking

A

Thinking directed toward discovery of a single established correct answer; conventional thinking.

38
Q

Creativity

A

Ability to combine mental elements in new and useful ways

39
Q

Divergent thinking

A

Thinking that produces many ideas or alternatives; a major element in original or creative thought.

40
Q

Fluency

A

In tests of creativity, fluency refers to the total number of
solutions produced.

41
Q

Flexibility

A

In tests of creativity, flexibility is indicated by how many
different types of solutions are produced.

42
Q

Originality

A

In tests of creativity, originality refers to how novel or
unusual solutions are

43
Q

Problem finding

A

The active discovery of problems to be solved

44
Q

Mental set A predisposition to perceive or respond in a particular way.

A

A predisposition to perceive or respond in a particular way.

45
Q

Brainstorming

A

Method of creative thinking that separates the production and evaluation of ideas

46
Q

Cross-stimulation effect

A

In group problem solving, the tendency of one person’s ideas to trigger ideas from others.