Chapter 6 Flashcards

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1
Q

Learning

A

Any relatively permanent change in knowledge or
behavior that can be attributed to experience.

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2
Q

Associative learning

A

The formation of simple associations between various stimuli and responses.

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3
Q

Classical conditioning

A

A form of learning in which reflex responses are associated with new stimuli.

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4
Q

Unconditioned stimulus (US)

A

Something that elicits a response without any prior experience.

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5
Q

Unconditioned response (UR)

A

Response to a stimulus that
requires no previous experience.

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6
Q

Neutral stimulus (NS)

A

A stimulus that does not evoke
a response.

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7
Q

Conditioned stimulus (CS)

A

Neutral stimulus that, through
pairing with an unconditioned stimulus, comes to elicit a learned response.

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8
Q

Conditioned response (CR)

A

Learned reaction elicited by pairing an originally neutral stimulus with an unconditioned stimulus.

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9
Q

Extinction (classical conditioning)

A

Weakening of a learned
response by repeatedly presenting the conditioned stimulus without the unconditioned stimulus.

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10
Q

Spontaneous recovery

A

Reappearance of a learned response after its apparent extinction.

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11
Q

Stimulus generalization

A

Tendency to respond to stimuli similar to a conditioned stimulus.

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12
Q

Stimulus discrimination

A

The learned ability to respond
differently to similar stimuli

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13
Q

Conditioned emotional response (CER)

A

An emotional
response that has been linked to a previously nonemotional stimulus by classical conditioning.

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14
Q

Operant conditioning chamber (Skinner box)

A

An apparatus designed to study operant conditioning in animals.

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15
Q

Reinforcer

A

Any event that reliably increases the probability or
frequency of responses it follows.

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16
Q

Positive reinforcement

A

Occurs when a response is followed by a reward or other positive event.

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17
Q

Negative reinforcement

A

Occurs when a response is followed by an end to discomfort or by the removal of an unpleasant event.

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18
Q

Punisher

A

Any event that decreases the probability or frequency of
responses that it follows.

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19
Q

Positive punishment (punishment)

A

Any event that follows a
response and decreases its likelihood of occurring again; the process of suppressing a response.

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20
Q

Negative punishment (response cost)

A

Removal of a positive
reinforcer after a response is made.

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21
Q

Operant extinction

A

The weakening or disappearance of a
nonreinforced operant response.

22
Q

Operant (instrumental) conditioning

A

Learning based on the
positive or negative consequences of responding.

23
Q

Law of effect

A

Responses that lead to desirable effects are repeated; those that produce undesirable results are not.

24
Q

Operant stimulus generalization

A

The tendency to respond to
stimuli similar to those that preceded reinforcement.

25
Q

Operant stimulus discrimination

A

The tendency to make an
operant response when stimuli previously associated with reward are present and to withhold the response when stimuli associated with
non-reward are present.

26
Q

Shaping

A

Gradually molding responses to a final desired pattern

27
Q

Continuous reinforcement

A

A pattern in which a reinforcer
follows every correct response.

28
Q

Partial reinforcement

A

A pattern in which only a portion of all responses are reinforced.

29
Q

Partial reinforcement effect

A

Responses acquired with partial
reinforcement are more resistant to extinction.

30
Q

Schedules of reinforcement

A

Rules or plans for determining
which responses will be reinforced

31
Q

Fixed ratio (FR) schedule

A

An arrangement where a set number of correct responses must be made to get a reinforcer. For example,
a reinforcer is given for every four correct responses

32
Q

Variable ratio (VR) schedule

A

An arrangement where a varied
number of correct responses must be made to get a reinforcer. For example, a reinforcer is given after three to seven correct responses; the actual number changes randomly.

33
Q

Fixed interval (FI) schedule

A

An arrangement where a reinforcer is given only when a correct response is made after a set amount of time has passed since the last reinforced response. Responses made
during the time interval are not reinforced.

34
Q

Variable interval (VI) schedule

A

An arrangement where a
reinforcer is given for the first correct response made after a varied amount of time has passed since the last reinforced response. Responses made during the time interval are not reinforced.

35
Q

Primary reinforcers

A

Nonlearned reinforcers; usually those that satisfy physiological needs

36
Q

Secondary reinforcer

A

A learned reinforcer; often one that gains reinforcing properties by association with a primary reinforcer.

37
Q

Token reinforcer

A

A tangible secondary reinforcer such as money, gold stars, poker chips, and the like.

38
Q

Observational learning (modeling)

A

Learning achieved by
watching and imitating the actions of another or noting the
consequences of those actions.

39
Q

Model (in learning)

A

A person who serves as an example in observational learning.

40
Q

Disinhibition

A

The removal of inhibition; results in acting out that
normally would be restrained.

41
Q

Cognitive learning

A

Higher-level learning involving thinking, knowing, understanding, and anticipation.

42
Q

School psychologists

A

Psychologists who work in schools and design interventions for students who are having difficulties.

43
Q

Educational psychologists

A

Psychologists who carry out research to better understand how people best learn and how teachers can improve instruction.

44
Q

Bloom’s taxonomy

A

A system for classifying knowledge and learning

45
Q

Growth mindset

A

The belief that intelligence and talents can be developed through hard work and effort.

46
Q

Fixed mindset

A

The belief that intelligence and talents are inborn and cannot easily be changed

47
Q

Direct instruction

A

A method of instruction in which information is presented by lecture or demonstration, and students often learn
through rote practice.

48
Q

Discovery learning

A

Learning based on insight and understanding.

49
Q

Feedback

A

Information returned to people about their progress toward a goal.

50
Q

Behavioral contract A formal agreement stating behaviors to be
changed and consequences that apply.

A
51
Q

Premack principle

A

Any high-frequency response can be used to reinforce a low-frequency response.

52
Q

Self-recording

A

Self-management based on keeping records of response frequencies.