chapter 7 Flashcards

learning

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1
Q

learning

A

the acquisition, of experience, of knowledge, skills, or responses that result in a relatively permanent change in the state of the learner

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2
Q

habituation

A

a general process in which reported or prolonged exposure to a stimulus results in a gradual reduction in responding.

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3
Q

sensitization

A

a simple form of learning that occurs when presentation of a stimulus leads to increased response to a later stimulus

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4
Q

classical conditioning

A

a type of learning that occurs when neutral stimulus produces a response after being paired with a stimulus that naturally produces a response

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5
Q

unconditioned stimulus (US)

A

something that r4eliably produces a naturally occurring reaction in an organism

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6
Q

unconditioned response (UR)

A

a reflexive reaction that is reliably produced by an unconditioned stimulus

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7
Q

acquisition

A

the phase of classical conditioning when the CS and US are presented together

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8
Q

conditioned stimulus (CS)

A

a previously neutral stimulus that produces a reliable response in an organism after being paired with a US

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9
Q

conditioned response (CR)

A

a reaction that resembles a UR but is produced by a CS

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10
Q

second order conditioning

A

a type of learning in which a CS is paired with a stimulus that become associated with the US in an earlier procedure

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11
Q

extinction

A

the gradual elimination of a learned response that occurs when the CS is repeatedly presented without the US

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12
Q

spontaneous recovery

A

the tendency of a learned behavior to recover from extinction after a rest period

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13
Q

generalization

A

when an organism shows a conditioned response to values of the CS that were not trained during acquisition. produces generalization gradient

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14
Q

discrimination:

A

when values of the CS, other than what was originally trained, elicit little to no CR

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15
Q

operant conditioning

A

a type of learning in which the consequences of an organisms behavior determine whether it will repeat that behaviour in the future

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16
Q

law of effect

A

the principle that behaviors that are followed by a satisfying state of affairs tend to be repeated, and those that produce a unpleasant state of affairs are less likely to be repeated

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17
Q

operant behavior

A

behavior that an organism performs that has some impact on the environment

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18
Q

reinforcer

A

any stimulus or event that increases the likelihood of the behavior that led to it

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19
Q

punisher

A

any stimulus or event that decreases the likelihood of the behavior that led to it

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20
Q

fixed interval (FI) schedule

A

an operant conditioning principle whereby reinforcers are presented at fixed time periods, provided that the appropriate response is made

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21
Q

variable interval (VI) schedule

A

an operant conditioning principle whereby behavior is reinforced on the basis of an average time that has expired since the last reinforcement, although the time to the next reinforcement is unpredictable

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22
Q

intermittent reinforcement

A

an operant conditioning principle whereby only some of the responses made are followed by reinforcement

23
Q

intermittent reinforcement effect

A

the fact that operant behaviours that are maintained under intermittent reinforcement schedules resist extinction better than those maintained under continuous reinforcement

24
Q

shaping

A

learning that results from the reinforcement of successive steps to a final desired behavior . extinction of earlier steps can aid this because of the increased variability of behavior extinction processes

25
Q

latent learning

A

a process in which something is learned but it is not manifested as a behavioral change until sometime in the future

26
Q

cognitive map

A

a mental representation of the physical features of the environment

27
Q

observational learning

A

a process in which an organism learns by watching the actions of other

28
Q

diffusion chain

A

a process in which individuals initially learn a behavior by observing another individual perform that behavior, they themselves can become models from which other individuals learn that behaviour

29
Q

implicit learning

A

learning that takes place largely independent of awareness of both the process and products of info acquisition

30
Q

primary laws of the reflex

A

3 laws:
law of threshold , law of intensity magnitude, and law of latency

31
Q

law of threshold

A

there is a point/ threshold below which no response is elicited

32
Q

law of intensity magnitude

A

increases in stimulus magnitude also increase the magnitude of the response

33
Q

law of latency

A

the more intense a stimulus is , the faster a response is elicited

34
Q

fixed action patterns

A

a series of related acts found in nearly all member of a species. occurs when the appropriate releaser stimulus is present

35
Q

general behavior traits

A

any general behavioural tendency that is strongly influenced by genes

36
Q

probe trial

A

present the conditioned stimulus alone

37
Q

4 types of temporal relationships

A

delayed conditioning, trace conditioning, simultaneous conditioning, backwards conditioning

38
Q

delayed conditioning

A

the CS begins and US overlaps partially. . generally the most effective method when CS-US interval is short. common in real world

39
Q

CS-US interval

A

the time between CS onset and US onset

40
Q

trace conditioning

A

the CS begins and ends before the US begins. generally longer intervals between CS and US produce weaker responses

41
Q

caveat

A

depends on the response being learned

42
Q

simultaneous conditioning

A

the CS and US begin and end at the same time. less common in real world and less effective than delayed and trace conditioning

43
Q

backwards conditioning

A

the CS follows the US. not effective but can be demonstrated in a laboratory

44
Q

higher order conditioning

A

a type of conditioning in which a neutral stimulus becomes a Conditioned stimulus (CS2) because of its contingent relationship with an already effective CS (CS1)

45
Q

aversion therapy

A

a therapy in which a stimulus is contingently paired with a aversive stimulus

46
Q

positive reinforcement

A

add a wanted stimulus

47
Q

negative reinforcement

A

take away an unwanted stimulus

48
Q

positive punishment

A

add a unwanted stimulus

49
Q

negative punishment

A

take away a wanted stimulus

50
Q

discriminative stimulus

A

a stimulus or event that sets the occasion for reinforcement ( signals that a behavior will be reinforced when it occurs)

51
Q

operant extinction

A

the procedure of withholding reinforcers that maintain a behavior

52
Q

extinction burst

A

a short lived rapid burst in responding following the initial exposure to extinction

53
Q

schedule of reinforcement

A

a rule of describing the delivery of reinforcement. produce schedule effect (i.e. particular pattern and rate of behaviour over time). over the long term effects ar4e very predictable . can make behaviours more resistant to extinction. occurs in numerous species