Chapter 6: The Adaptive Mind [Exam 2] Flashcards

1
Q

Reflexes

A

Type of behavior
Automatic response to some stimulus.
Inevitable, involuntary responses to some stimuli.
Most are controlled by the nervous system circuits located in the spinal chord and brain stem.
Don’t need prior experience.
Not learning.

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2
Q

Instincts

A

Type of behavior.
Inborn patterns of behavior elicited by environmental stimuli/ a fixed action pattern.
EX: Contagious yawn.
Not learning.

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3
Q

Learning

A

Type of behavior.
Relatively permanent change in behavior or the capacity for behavior due to experience.
“Changes in behavior.”

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4
Q

Associative Learning

A

The formation of associations or connections among stimuli and behaviors.
It helps us to predict the future based on prior experiences.
Anticipate change.

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5
Q

Classical Conditioning

A

A type of associative learning.
When associations are formed between two stimuli that occur sequentially in time.
UCS > UCR.
NS > CS > CR.

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6
Q

Operant Conditioning

A

A type of associative learning.

When associations are formed between behaviors and their outcomes.

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7
Q

Non-associative Learning

A

Learning that involved changed in the magnitude of responses to a stimulus.

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8
Q

Habituation

A

A part of non-associative learning.

A simple form of learning in which reactions to repeated stimuli that are unchanging and harmless.

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9
Q

Sensitization

A

A part of non-associative learning.

An increased reaction to many stimuli following exposure to one very strong stimulus.

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10
Q

Observational Learning

A

Learning that occurs when an organism watches the actions of another.

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11
Q

Conditioned Stimulus

A

An environmental event whose significance is learned for classical conditioning.

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12
Q

Unconditioned Stimulus

A

A stimulus that elicits a response without any prior experience/already has an innate meaning.

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13
Q

Conditioned Responses

A

Learned reactions/a response learned through classical conditioning.

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14
Q

Unconditioned Responses

A

A response to an unconditioned stimulus that requires no previous experiences.

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15
Q

Acquisition

A

The development of a conditioned/learned response.
It requires close proximity in time between the CS and the UCS ( contiguity), and requires a correlation between the CS and the UCS (contingency).

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16
Q

Extinction

A

The reduction of a learned response. Occurs when the UCS no longer follows the CS in classical conditioning, and occurs when the consequence no longer follows the learned behavior in operant conditioning.

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17
Q

Spontaneous Recovery

A

During extinction training, the reappearance of CR’s.

18
Q

Inhibition

A

When a CS actually predicts the nonoccurrence of an UCS.

Establishes excitatory conditioning be pairing a signal.

19
Q

Generalization

A

The tendency to respond to stimuli that are similar to the original CS.
Can be positive or negative.

20
Q

Discrimination

A

A learned ability to distinguish between stimuli.

21
Q

Higher Order Conditioning

A

Learning which stimuli associated with a CS also elicits a conditioned response.
Allow us to make even more distant predictions about the occurrence of significant events.

22
Q

Latent Inhibition

A

The slower learning that occurs when a CS is already familiar compared to when the CS is unfamiliar.
EX: I like pizza > I eat one bad slice that makes me sick > don’t create a CR.

23
Q

Counterconditioning

A

The substitution of one CR for another, opposite response.

24
Q

Systematic Desensitization

A

Where people relax while being exposed to stimuli that elicit fear.

25
Q

Positive Reinforcement

A

Method for increasing the frequency of it’s associated behavior by providing a desired outcome reinforcers

26
Q

Primary Reinforcers

A

Positive reinforcement.

Effective due to their natural roles in survival.

27
Q

Conditioned Reinforcers

A

Positive reinforcement.

Gains value and ability to influence behavior from being associated with other things we value.

28
Q

Negative Reinforcment

A

Method for increasing behaviors that allow an organism to escape or avoid an unpleasant consequence.

29
Q

Punishment

A

A consequence that eliminates or reduces the frequency of a behavior.
Controls behavior.
Must be significant, immediate, and consistent.

30
Q

Positive Punishment

A

Consequence that eliminates or reduces the frequency of a behavior by applying an aversive stimulus.

31
Q

Negative Punishment

A

Reducing behavior by removing something desirable whenever the target behavior occurs.

32
Q

Partial Reinforcement

A

The reinforcement of the desired behavior on some occasions but not all.
Ratio schedules and interval schedules.

33
Q

Fixed Ratio Schedules

A

Requires that a behavior occurs a set number of times for each reinforcement.

34
Q

Variable Ratio Schedules

A

Reinforcement occurs following some variable number of behaviors.

35
Q

Fixed Interval Schedules

A

The time that must pass before reinforcement becomes available following a single response is set at a certain amount.

36
Q

Variable Interval Schedules

A

The interval is allowed to fluctuate around some variable amount of time before the reinforcement is given.

37
Q

Chaining

A

Breaking down of complex behavior into manageable steps.

38
Q

Latent Inhibition

A

Learning that occurs in the absence of reinforcement.

Edward Tolman and the rats with no food in the maze.

39
Q

Observational Learning

A

The ability to learn by watching others.

Learning occurs without personally experiencing negative consequences.

40
Q

Imitation

A

The copying of a behavior that is unlikely to occur naturally and spontaneously.

41
Q

Vicarious Reinforcement

A

Witnessing somebody else getting reinforced for a behavior raises the likelihood that we will imitate the behavior.

42
Q

Mirror Neurons

A

Brain cells that aid imitation.
In humans and monkeys.
Help us predict the actions of others, allowing us to understand intentions.
Forms the basis for empathy.