Chapter 4: Motivation and Affect ✨ Flashcards

1
Q

Motivation:

A

Internal processes that activate goal-oriented behaviours to satisfy needs.

Activation of a need -> creates tension -> a drive to reduce the tension with the consumption of something.

Need for status -> consumption of a luxury good.

Survival needs -> consumption of food

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2
Q

Psychogenic needs:

A

Secondary needs
Culture-related needs

Ego: Achievement, Status/Recognition, Uniqueness, Exhibition
Materials: Acquisition, Order
Power: Power/ Dominance, Deference, Autonomy
Affection Between People: Affiliation, Play, etc.

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3
Q

Maslow’s Hierarchy of Needs:

A

Human needs are organized into a hierarchical structure, with basic physiological needs at the bottom (e.g., food, shelter) and higher-level needs for self-actualization and personal growth at the top.

To explain the dynamics of motivation and how it influences behavior.

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4
Q

Maslow’s Hierarchy of Needs (levels):

A

Bottom to Up:

Physiological: Water, sleep, food
- Medicine, food, etc
Ex: Quaker Oats, “It’s the right thing to do.”

Safety: Security, shelter, protection
- Insurance, alarm systems, retirement, investments

Ex: Allstate Insurance: “You’re in good hands with Allstate.”

Belongingness: Love, friendship, acceptance by others
- Clothing, grooming products, clubs, drinks

Ex: Pepsi: “You’re in the Pepsi generation.”

Ego needs: Prestige, status, accomplishment
- Cards, furniture, credit cards, stories, country clubs, liquor

Self-actualization: Self-fulfillment, enriching experiences
- Hobbies, travel, education
Ex: U.S. Army, “Be all you can be.”

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5
Q

Need for status:

A

Need to appear respectable,
admirable, worthy of envy (in particular luxury brands)

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6
Q

Need for affiliation:

A

Need to belong to a social group,
need to « fit in » (in particular when targeting younger
consumers)

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7
Q

Need for achievement:

A

Desire to accomplish things
(in particular sports brands)

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8
Q

Need for self-actualization:

A

Need to fulfill one’s
talents and potentialities (the worldwide value
proposition of Nike!)

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9
Q

Need for power (or empowerment):

A

Need to be in
charge, to control one’s environment, to control others

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10
Q

Need for uniqueness:

A

Differentiating oneself

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11
Q

Cognitive Dissonance Theory: Motivational Conflict

A

Arises when consumers want to
pursue two needs or goals that conflict one another.

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12
Q

Cognitive Dissonance Theory: Cognitive Dissonance & Cognitive Dissonance Reduction:

A

Cognitive Dissonance: The uncomfortable tension that
occurs when we hold conflicting attitudes (affect, cognitive, behaviours) /behaviours

Cognitive Dissonance Reduction/ Rationalization:
Change one’s behaviours, add consonant attitudes (doing something along with what is causing the tension, but this act reduces/ compensates. Ex: paying a carbon tax to travel on a plane). discard dissonant attitudes (not believing something anymore).

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13
Q

Affect:

A

A person’s overall emotional state, including both its valence (whether the emotion is positive or negative) and arousal level (intensity of the psychological activation associated with the emotion).

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14
Q

Affect: Valence:

A

Valence describes the positive or negative quality of an emotional experience.

[Negative-Positive scale]

Positive valence emotions: happiness, joy, and contentment,

Negative valence emotions: sadness, anger, and fear.

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15
Q

Affect: Arousal:

A

Level of physiological activation intensity.

Higher arousal emotions = Increased physiological responses (elevated heart rate, blood pressure, pupil dilation, and heightened awareness),

Lower arousal emotions = associated with a calmer, more relaxed state.

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16
Q

Emotions:

A

Brief, intense, and specific reactions to particular events or stimuli.

Ex: feeling happy when receiving good news (positive stimuli).

17
Q

Mood:

A

Enduring emotional state that is not necessarily tied to a specific event or stimulus. Less intense, no clear source for the mood.

18
Q

High Arousal, Negative Valence:

A

Fear, anger, rage

19
Q

High Arousal, Positive Valence:

A

Excitement, Euphoria

20
Q

Low Arousal, Negative Valence:

A

Boredom, disappointment, despair

21
Q

Low Arousal, Positive Valence

A

Gratitude, contentment, serenity, relaxed

22
Q

Emotion activation:

A

Product/ service activates positive emotions -> presented as a product benefit.

23
Q

Emotion reduction:

A

Product/ services reduces negative emotions -> presented as a product benefit.