Chapter 4: Kinetic Concepts of Human Movement 2 Flashcards
General Motion
nearly all human movement
- Is a combination of linear or angular motion - E.g. Running a 100m sprint
Types of Motion
- Angular Motion
- Linear Motion
- Projectile Motion
Angular Motion
rotation around a central axis or fixed point
- Seen in human limbs around joints
- E.g. bicep curl - humorous rotates around elbow joint
- Axis of rotation can be real or imaginary, external or internal
Torque
force that creates angular motion by not acting through an objects center of gravity causing rotation
- Calculated by Torque = Force x Lever Arm
- Greater torque by applying force with a longer lever arm
Lever Arm
distance from line of axis of rotation to the line of force
Factors that increase torque
- size of force
- length of lever arm
Angular Distance
measures the path from start to finish in degrees
Angular Displacement
measures the change in position(initial to end position) in degrees
Angular Speed
the angular distance covered / time taken in degrees/s
Angular Velocity
the angular displacement / time taken in degrees / s
Angular Acceleration
the change in angular velocity through (final velocity - initial velocity) / time in degrees/s2
Projectile Motion
motion that any object or body possesses when released into the air
Factors that influence Projectiles
- Gravity: a force working against vertical movement
- Air Resistance: a force working against the horizontal motion of a projectile
Factors that Affect Flight Path
- Speed of Release(shorter release = shorter distance / longer release = longer distance)
- Angle of Release(usually released at an angle of 0-90 degrees but if starting higher than landing point an angle less than 0 might be used at)
- Height of release(higher than landing point = smaller angle of release/below the landing point = higher angle of release)
Linear Motion
movement where all body parts move at the same speed in the same direction