Chapter 2 - Sensation and Perception Flashcards

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1
Q

Types of Receptors (7)

A
  1. Photoreceptors: respond to electromagnetic waves in the visible spectrum
  2. Hair cells: respnd to movement of fluid in the inner ear structures (hearing)
  3. Nociceptors: respond to painful or harmful stimuli (somatosensation)
  4. Thermoreceptors: respond to changes in temperature (thermosensation)
  5. Osmoreceptors: respond to the osmolarity of the blood (water homeostasis)
  6. Olfactory Receptors: respond to volatile compounds (smell)
  7. Taste Receptors: respond to dissolved compounds (taste)
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2
Q

Threshold

A
  • The minimum amount of a stimulus that renders a difference in perception
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3
Q

Absolute Threshold

A
  • The minimum of stimulus energy that is needed to activate a sensory system. It is therefore a threshold in sensation, not in perception.
  • In other words, the minimum intensity at which a stimulus will be transduced (converted into action potentials)
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4
Q

Difference Threshold

A
  • Refers to the minimum difference in magnitude between two stimuli before one can perceive this difference
  • Also called just-noticeable difference (jnd)
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5
Q

Weber’s Law

A
  • There is a constant ration between the change in stimulus magnitude needed to produce a jnd and the magnitude of the original stimulus
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6
Q

Signal Detection Theory

A
  • Focuses on the changes in our perception of the same stimuli depending on both internal (psychological) and external (environmental) context.
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7
Q

Response Bias

A
  • Refers to the tendency of subjects to systematically respond to a stimulus in a particular way due to nonsensory factors.
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8
Q

Signal Detection Experiment

A
  • Catch Trials = trials in which the signal is presented
  • Noise Trials = the signal is not presented
  • After each trial, the subject is asked to indicate whether or not a signal was given
  • Hits = subject correctly perceives the signal
  • Misses = subject fails to perceive signal
  • False Alarms = subject seems to perceive a signal when none was given
  • Correct Negatives = subject correctly identifies that no signal was given
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9
Q

Adaptation

A
  • Refers to a decrease in response to a stimulus over time
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10
Q

Cones

A
  • Used for color vision and to sense fine details
  • Most effective in bright light
  • Fovea contains only cones. Therefore, visual acuity is best at the fovea.
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11
Q

Rods

A
  • More functional in reduced illumination
  • Only allow sensation of light and dark because they all contain a single pigment called rhodopsin
  • Low sensitivity to details and are not involved in color vision, but permit night vision
  • More rods and cones in the human eye
  • Concentration of rods increases further away from the fovea
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12
Q

Parallel Processing

A
  • The ability to simultaneously analyze and combine information regarding color, shape, and motion of an object and to integrate this information to create a cohesive image of the world
  • Also calls on memory systems to compare a visual stimulus to past experiences to help determine the object’s identity.
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13
Q

Parvocellular Cells

A
  • Detects shape
  • Allow us to see very fine detail (high spatial resolution)
  • Only work with stationary or slow-moving objects because they have very low temporal resolution
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14
Q

Magnocellular Cells

A
  • Detects motion
  • Very high temporal resolution
  • Low spatial resolution
  • So… provides a blurry but moving image of an object
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15
Q

Visual pathway from where light enters the cornea to the visual projection areas in the brain?

A

cornea ==> pupil ==> lens ==> vitreous ==> retina ==> optic nerve ==> optic chiasm ==> optic tract ==> lateral geniculate nucleus (LGN) of thalamus ==> visual cortex (occipital lobe)

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16
Q

Place Theory

A
  • States that the location of a hair cell on the basilar membrane determines the perception of pitch when that hair cell is vibrated
  • High-pitched sounds cause vibrations at the base of the cochlea, whereas low-pitched sounds cause vibrations at the apex of the cochlea
17
Q

5 Basic Tastes

A
  1. Sweet
  2. Sour
  3. Salty
  4. Bitter
  5. Umami (savory)
18
Q

4 Main Modalities of Somatosensation

A
  1. Pressure
  2. Vibration
  3. Pain
  4. Temperature
19
Q

Two-Point Threshold

A
  • Refers to the minimum distance necessary between two points of stimulation on the skin such that the points will be felt as two distinct stimuli.
  • The size of the two-point threshold depends on the density of nerves in the particular area of skin being tested.
20
Q

Gate Theory of Pain

A
  • Proposes that there is a special “gating” mechanism that can turn pain signals on or off, affecting whether or not we perceive pain
  • In this theory, the spinal cord is able to preferentially forward the signals from other touch modalities to the brain, thus reducing the sensation of pain.
  • Ex: Rubbing an injury seems to reduce the pain of the injury.
21
Q

Bottom-Up Processing

A
  • Data-driven
  • Refers to object recognition by parallel processing and feature detection
  • Essentially, the brain takes the individual sensory stimuli and combines them together to create a cohesive image before determining what the object is.
22
Q

Top-Down Processing

A
  • Conceptually driven
  • Driven by memories and expectations that allow the brain to recognize the whole object and then recognize the components based on these expectations.
  • Allows us to quickly recognize objects without needing to analyze their specific parts
23
Q

Gestalt Principles (6)

A
  1. Proximity: Components close to one another tend to be perceived as a unit.
  2. Similarity: Components that are similar (color, shape, size) tend to be grouped together.
  3. Good Continuation: Components that appear to follow in the same pathway tend to be grouped together.
  4. Subjective Contours: Edges or shapes that are not actually present can be implied by the surrounding object.
  5. Closure: When a space is enclosed by a group of lines, it is perceived as a complete or closed line.
  6. Pragnanz: Perceptual organization will always be as regular, simple, and symmetric as possible.