Chapter 2 Definitions Flashcards
Define data packet
A small part of a message/data that is transmitted over a network; after transmission all the data packets are reassembled to form the original message/data
Define packet header
The part of the data packet that contains the IP addresses of the sender and receiver, and includes the packet number which allows reassembly of the data packets
Define cyclic redundancy check (CRC)
An error checking method in which all the 1-bits in the data packet payload are added and the total is stored in the packet trailer; the same calculation is repeated at the receiving station
Define payload
The actual data being carried in a data packet
Define node
Stages in a network that can receive and transmit data packets; routers are nodes in communication networks
Define packet switching
A method of transmission in which a message is broken into many data packets which can then be sent along pathways independently of each other
Define router
A device that enables data packets to be moved between different networks
Define real time streaming
The transmission of data over a network for live events where the data is sent as soon as it is received or generated
Define hopping/hop number
A number in a data packet header used to stop data packets that never reach their destination from ‘clogging up’ the data paths/routes
Define simplex
Data that can be sent on one direction only
Define half-duplex
Data that can be sent in both directions but not at the same time
Define full-duplex
Data that can be sent in both directions at the same time (simultaneously)
Define serial data transmission
Sending data down one channel at a time
Define parallel data transmission
Sending data down several channels/wires several bits at a time
Define skewed (data)
Data that arrives at the destination with the bits no longer synchronised