Chapter 15 - Peers Flashcards

1
Q

Peers

A

Children who share the same age or maturity level.

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2
Q

Popular Children

A

Children who are frequently identified as a best friend and are rarely disliked by their peers.

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3
Q

Average Children

A

Children who receive an average number of both positive and negative nominations from their peers.

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4
Q

Neglected Children

A

Children who are infrequently identified as a best friend but are not disliked by their peers.

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5
Q

Rejected Children

A

Children who are infrequently identified as a best friend and are actively disliked by their peers.

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6
Q

Controversial Children

A

Children who are frequently identified both as someone’s best friend and as being disliked.

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7
Q

Play

A

A pleasurable activity that is engaged in for its own sake.

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8
Q

Play Therapy

A

Therapy that allows the child to work off frustrations and is a medium through which the therapist can analyze the child’s conflicts and ways of coping with them. Children may feel less threatened and be more likely to express their true feelings in the context of play

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9
Q

Sensorimotor Play

A

Behavior that allows infants to derive pleasure from exercising their existing sensorimotor schemes.

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10
Q

Practice Play

A

Play that involves repetition of behavior when new skills are being learned or when physical or mental mastery and coordination of skills are required for games or sports. Practice play can be engaged in throughout life.

Practice play activities such as running, jumping, sliding, twirling, and throwing balls or other objects are frequently observed on the playgrounds

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11
Q

Pretense/Symbolic Play

A

Play that occurs when a child transforms the physical environment into a symbol.

Preschool child treats a table as if it were a car and says, “I’m fixing the car,” as he grabs a leg of the table

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12
Q

Social Play

A

Play that involves interactions with peers.

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13
Q

Constructive Play

A

Play that combines sensorimotor/practice play with symbolic representation of ideas. Constructive play occurs when children engage in self-regulated creation or construction of a product or a solution.

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14
Q

Games

A

Activities engaged in for pleasure that include rules and often competition with one or more individuals

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15
Q

Intimacy in Friendship

A

Self-disclosure or the sharing of private thoughts.

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16
Q

Cliques

A

Small groups that range from 2 to about 12 individuals and average about 5 or 6 individuals. Cliques can form because of friendship or because individuals engage in similar activities, and members usually are of the same sex and about the same age.

17
Q

Crowds

A

The crowd is a larger group structure than a clique. Adolescents usually are members of a crowd based on reputation and may or may not spend much time together. Many crowds are defined by the activities in which adolescents engage.

18
Q

Bullying

A

Physical or verbal behavior meant to disturb a less powerful individual

19
Q

The functions of play

A

Include affiliation with peers, tension release, advances in cognitive development, and exploration

20
Q

Types of play

A

Sensorimotor and practice play, pretense/symbolic play, social play, constructive play, and games.

21
Q

The functions of friendship

A

Companionship, stimulation, physical support, ego support, social comparison, and intimacy/affection

22
Q

2 most common characteristics of friendships

A

Similarity and intimacy

23
Q

3 stages characterizing the development of romantic relationships in adolescence:

A

(1) entry into romantic attractions and affiliations at about 11 to 13 years of age, (2) exploring romantic relationships at approximately 14 to 16 years of age, and (3) consolidating dyadic romantic bonds at about 17 to 19 years of age