Chapter 12 Flashcards
Math
The abstract science of number, quantity, and space, either as abstract concepts (pure mathematics) or as applied to objects and operations (applied mathematics).
Punch Cards:
A method of inputting data or instructions into a computer, where holes punched in cards represent binary data.
Computers:
Electronic devices that manipulate information or data. In the most general sense, a computer is whatever has the ability to perform an ordered set of sequential operations.
Asynchronous Communication:
Communication that does not occur in real-time, allowing participants to respond at their own pace (e.g., email).
Synchronous Communication:
Communication that occurs in real-time, with all participants present at the same time (e.g., video calls).
World Wide Web (WWW):
An information system where documents and other web resources are identified by URLs, interlinked by hypertext links, and accessible via the Internet.
Synchronous Communication:
Real-time interaction, such as live chat or video conferencing.
Asynchronous Communication:
Non-real-time interaction, such as emails or forum posts.
Nonverbal Cues:
Communication without words, including body language, facial expressions, gestures, and tone of voice.
Netiquette:
The correct or acceptable way of communicating on the Internet.
Contexts:
The situations or environments in which communication occurs, influencing how messages are interpreted.
Rules & Norms:
Guidelines and expectations for behavior in online interactions.
Acceptable & Polite CMC Behavior:
Manners and etiquette observed in computer-mediated communication.
Online Interaction:
Communication that takes place over the Internet, through various platforms and tools.
Range of Mediated Technologies:
Various tools and platforms (e.g., social media, messaging apps, video conferencing) used to facilitate communication.