Chapter 10: Perception and Motor Learning Flashcards

1
Q
  1. Identify: Structures of the eye
A
-Sclera
Maintains the shape of the eye
-Choroid
Contains blood vessels that nourish the eye
-Retina
Where the image of the optical system is formed
-Cornea
Gathers and focuses light
-Pupil
Hole in the iris that light filters through
-Iris
Controls size of pupil and amount of light entering the eye
-Lens
Bends the light entering the eye
-Aqueous humor
Watery fluid in small chamber behind the cornea
-Vitreous humor
Watery fluid in large chamber of the eye
-Rods
Detect intensity of light
-Cones
Detect colour of light (central vision)
-Fovea Centralis
Densely packed photoreceptors
The “central pit” of cones
-Optic Nerve
Bundle of axons of the retinal ganglion cells as they exit the eye
-Occipital lobe
Primary visual processing centre at the rear portion of the brain
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2
Q

Discuss: The relevance of vision in human motion

A

Awareness of where your body is. Coordination. Vision is a stimulus to motion, reacting to what you see.

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3
Q

Define: Performance and Learning

A

-Performance: Observable behaviour
(the challenge is that it’s hard to identify the cause of observable behaviour)
-Learning: Must be inferred from behaviour
(the challenge is that we cannot observe learning directly; therefore we need a lot of evidence to know if learning is occurring)

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4
Q

Identify: Key elements that identify whether or not learning has occurred slide 46

A

Change over time
Therefore, we need to observe people over time
More consistent performance
The same movement patterns are performed consistently
Change is relatively permanent

Two Important notes:
We can learn to do things worse, so the overall change in performance might not actually be a better performance!
Sometimes performance actually gets worse for a while as we learn to perform a skill better!

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5
Q

Describe: Stages of learning:

A
Stage 1: Cognitive Stage
A large number of errors
Gross errors
  -Large, catastrophic
Highly variable performance
   -Often a lot of new strategies are attempted
High cognitive involvement
    -The information processing demands are very high

Stage 2: Associative Stage
Fewer errors
Ability to detect own errors
-And an ability to detect the reason for the error
Basic fundamentals have been learned
-i.e., The basics of how to produce the movement are known
Decreased variability
-Even the types of errors made are more consistent
Cognitive shift to higher order components
-Especially during open skills
e.g., dribbling a basketball
Stage 3: Autonomous Stage
Skill becomes automatic
-Little or no cognitive involvement needed to produce the skill
Little error
-And the errors that are made are usually decisional rather than technical
There is also a well-established internal standard of performance that allows for the detection and correction of errors

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6
Q
  1. Application: Identify and discuss the stage of learning for performers of a motor skill
A

Example Abe juggling skills

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