Ch.3 Process Choice & Layout Decisions Flashcards

1
Q

2 Reasons why Manufacturing/Srv Processes are important

A
  1. They are Expensive & Far Reaching
  2. Diff. Process Decisions have different +/-
    manager choose to support business strategy & targeted Cx needs
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2
Q

3 General Principals to select/implement manufacturing process

A
  1. Equip/ Ppl/ Facility/ Phycical Layout/ Info Sys
  2. Diff. Mfg. Processes
    have diff. +/- in making
    large/small volumes of items
  3. Might require Diff. Types of Mfg. Processes/ Sites/ Org. in SC
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3
Q

Highly Automated Batch Processes that ↓Cost of making groups of products

A

Flexible Manufacturing Systems
FMSs

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4
Q

4 Questions to ask when selecting manufacturing process

A
  1. Physical Req. of the Product?
  2. How Similar to one another the products made?
  3. Production Volumes?
  4. Where is Customization in Value Chain?
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5
Q

A Paced Manufacturing Process for producing a narrow range of Standard Items

A

Production Line

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6
Q

A Type of Layout where resources are arranged sequentially, according to paced steps to make a product

A

Product-Based Layout

best for high-volume standardized production

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7
Q

A Type of Layout where resources are grouped by function

A

Functional Layout

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8
Q
  • Time btw Completions of Successive Units
  • Total elapsed time to complete a business process
A

Cycle Time
a.k.a.
Throughput Time

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9
Q

Characteristics of Production Lines

A
  1. Follow Product-Based Layout
  2. Predetermined Pace to move thru Production Line
  3. Suit for High-Volume Production of similar attributes products

e.g. auto assembly line

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10
Q

2 Drawbacks of Production Lines

A
  1. High Volumes are required to justify investment in equipment & labour
  2. Inflexible for product characteristics
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11
Q

5 Classic Manufacturing Processes

A
  1. Production Lines
  2. Continuous Flow Processes
  3. Job Shops
  4. Batch Manufacturing
  5. Fixed-Position Layout

JCBPF

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12
Q

A Type of Mfg. Process that
- produces Highly Standardized products
- Tightly linked/paced steps
- Form of product can’t break into discrete units

A

Continuous Flow Processes

closely resemble Product Lines
*e.g. yarns/ fabrics/ food/ chemical/ oil & gas

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13
Q

A Type of Mfg. Process that
- Makes Wide Variety of Highly Customized Products in Little Qty
- Uses General-Purpose Equipment & Skilled Workers
- Follows Functional Layout
- Meeting Cx’s Unique Req.

A

Job Shops

e.g. custom furniture/ specialized machine tools/ restoration/ refurbishing

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14
Q

A Type of Manufacturing Process that
- Fits btw Job Shops & Lines in Production Volumes & Flexibility
- Most common process
- Steps not tightly linked as lines

A

Batch Manufacturing

e.g. Flexible Manufacturing Systems FMSs highly automated, ↓ cost to make groups of products

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15
Q

A Type of Manufacturing Process that
- Fixed Position of the Product
- Material/ Equip/ Worker transported to/from the product
- Product is Bulky/ Massive/ No Movement

A

Fixed-Position Layout

e.g. ship/ construction/ bldg

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16
Q

A Type of Manufacturing Process that combines > 1 process

A

Hybrid Manufacturing Process

e.g. machining center/ group tech/ fmss

17
Q

Rank Production Volume of
Job Shop / Batch / Production Line

A

Production Line >
Batch > Job Shop

18
Q

A Manufacturing which requires Customer-Specific Input

A

Customization

19
Q

From Start to End,
list 4 Levels of Customization

A
  1. Make-to-Stock/MTS
    requires no customization
  2. Assemble-to-Order/ATO
    at very end of process
  3. Make-to-Order/MTO
    standard components which have Cx-specified configuration
  4. Engineer-to-Order/ETO
    from start for unusual req.
20
Q

Random Variability ↑
⇒ Process Productivity ↓

is the Law of __

A

Law of Variability

is relevant to customization as upstream activity is NOT affected by Cx order

21
Q

3 Dims of Services can differ & position operations

A
  1. Nature of Srv Package
    Airline vs Law firm
  2. Deg of Customization
    Oil change vs Repair
  3. Level of Cx Contact
    Mail sorting vs Therapist
22
Q

Service provided to Cx including Value-Added Physical/ Intangible Activities

A

Service Package

23
Q

↑ Mngt Attention
to Capital Expenditures/ Material $/ Tangible Assets

when ↑ Emphasis on

A

Physical Activities

e.g. airline

24
Q

↑ Critical are
Skilled Employees & firm’s Knowledge Assets
when ↑ Emphasis on

A

Intangible Activities

e.g. law firm

25
When **Srv Package** is 1. Standardized 2. Predictable ↓/ Variable ↑ Deg of **Service Customization** ↑ or ↓
1. ↓ 2. ↑
26
___ Determines **Front Rm** / **Back Rm** importance in operations
**Cx Contact**
27
__ allows to visualize ***deg of Cx Contact*** by laying out ***Cx's Viewpoint*** based on - ***direct interaction*** w/ Cx - ***direct response*** to Cx
**Service Blueprinting**
28
4 Levels of Service Blueprinting Template
**Cx Actions** ---------*Line of Interaction*-------- **Onstage Activities** *direct interact w/ Cx* ---------*Line of Visibility*--------- **Backstage Activities** *direct result of Cx* -------*Line of Int. Interaction*------- **Support Processes** *e.g. pantry chef* *facilitate onstage/backstage activities before Cx enter*
29
4 Layout Decision Models
1. **Fixed Position** Layout *resources move* 2. **Product-Based** Layout *resources arranged sequentially* 3. **Functional** Layout *resources grouped by function* 4. **Cellular** Layout *resources for product subsets, aka* ***product family***
30
A technique used in ***Product-Based Layout*** by assigning tasks to workstations to minimize ***workstation #s*** & ***idle time***
**Line Balancing**
31
Steps to calculate - **Cycle time** - **Task time** *or Takt time* *(rhythm of process)* - **Idle time & % Idle** - **Efficiency Delay**
1. Line up stations→ ∑ req. time = **CycleTime** 2. Calc. avail. prod. time *e.g. 8h x 3600s* 3. . avail. prod. time **TaskTime** = ----------------- . req. output rate (round down) 4. . CycleTime **WorkSt. #** = ------------ . TaskTime (round up) 5. Form WorkSt.s (≤ TaskTime) 6. **IdleTime** = (WorkSt.#×TaskTime)-CycleTime 7. . IdleTime **%ofIdle** = -------------------- (%) . WorkSt.# × TaskTime 8. **Efficiency Delay** = 1- %ofIdle