ch 5 theories of motivation Flashcards

1
Q

performance =

A

motivation x ability x environment

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2
Q

motivation

A

the desire to achieve a goal or a certain performance level, leading to goal-oriented behavior

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3
Q

ability

A

having the skills and knowledge required to perform the job

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4
Q

environmental factors

A

having resources, info, and support one needs to perform well

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5
Q

maslow’s hierarchy of needs order

A

physiological, safety, social, esteem, self-actualization

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6
Q

ERG theory

A

basic human needs may be grouped under three categories: existence (physiological and safety), relatedness (social), and growth (esteem and self-actualization)

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7
Q

two-factor theory

A

frederick herzberg
what satisfies them on the job and what dissatisfies them
hygiene factors and motivators

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8
Q

hygiene factors

A

factors causing dissatisfaction of workers because these factors were part of the context in which the job was performed, as opposed to the job itself
- company policies, supervision, working conditions, salary, safety, and security on the job

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9
Q

motivators

A

factors that are intrinsic to the job
- achievement, recognition, interesting work, increased responsibilities, advancement, and growth opportunities

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10
Q

acquired-needs theory

A

individuals acquire three types of needs as a result of their life experiences
- achievement
- affiliation
- power

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11
Q

thematic apperception test (TAT)

A

assesses the dominant need of the three acquired needs
this method entails presenting research subjects an ambiguous picture asking them to write a story based on it. the stories the photo evokes would reflect how the mind work and what motivates the person

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12
Q

story of those who have a high need for achievement

A

themes of success, meeting deadlines, coming up with brilliant ideas
- not necessarily a good manager

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13
Q

story of those who have a high need for affiliation

A

elements of making plans to be with family or friends
- disadvantageous for managers

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14
Q

story of those who have a high need for power

A

elements of getting work done by influencing other people or desiring to make an impact on the organization
- important trait for managerial and leadership positions

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15
Q

4 need-based theories of motivation

A
  • maslow’s hierarchy of needs
  • ERG theory
  • two-factor theory
  • acquired needs theory
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16
Q

process-based theories of motivation

A
  • equity theory
  • expectancy theory
  • reinforcement theory
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17
Q

equity theory

A

individuals are motivated by a sense of fairness in their interactions
our sense of fairness is a result of the social comparisons we make

18
Q

referent

A

we perceive fairness if we believe that the input-to-output ratio we are bringing into the situation is similar to the input-to-output ratio of a comparison person

19
Q

reactions to unfairness

A
  • distort perceptions
  • increase referent’s inputs
  • reduce own input
  • increase own outcomes
  • change referent
  • leaving the situation
  • seek legal action
20
Q

equity sensitivity

A

a personality trait that explains different reactions to inequity

21
Q

benevolents

A

those who give without waiting to receive much in return

22
Q

entitleds

A

those who expect to receive substantial compensation for relatively little input

23
Q

distributive justice

A

the degree to which the outcomes received from the organization are perceived to be fair

24
Q

procedural justice

A

the degree to which fair decision making procedures are use to arrive at a decision

25
interactional justice
the degree to which people are treated with respect, kindness, and dignity in interpersonal interactions
26
expectancy theory
individual motivation to put forth more or less effort is determined by a rational calculation in which individuals evaluate their situation
27
3 questions asked in expectancy theory
1. will my effort lead to high performance 2. will performance lead to outcomes 3. do i find the outcomes desirable
28
expectancy
whether the person believes that high levels of effort will lead to outcomes of interest
29
instrumentality
the degree to which the person believes that performance is related to subsequent outcomes
30
valence
the anticipated satisfaction that will result from an outcome
31
ways in which managers can influence expectancy
- make sure employees have proper skills, abilities, and knowledge - ensure that the environment facilitates performance - provide encouragement to make people believe that their effort makes a difference
32
ways in which managers can influence instrumentality
- rewards employee performance - inform people in advance about the rewards - try to eliminate non-performance influence over rewards
33
ways in which managers can influence valence
- find rewards that are desirable to employees - make sure that the rewards are viewed as fair - give employees choice over rewards
34
reinforcement theory
behavior is a function of its outcomes
35
4 reinforcement interventions
positive reinforcement negative reinforcement punishment extinction
36
continuous schedule
when reinforcers follow all instances of positive behavior
37
fixed-ratio schedules
providing rewards every nth time the right behavior is demonstrated
38
variable ratio
providing reinforcement on a random pattern
39
organizational behavior modification (OB mod)
systematic application of reinforcement theory to modify employee behaviors in the workplace five stage model
40
five stages of OB Mod
1. identify the behavior modified 2. measure the baseline level 3. analyze its antecedents and outcomes 4. intervene 5. evaluate and maintain