Behavioral Principles Flashcards

1
Q

Dimensions of Behavior

A
  1. frequency - how often behavior occurs
  2. rate - how often it occurs w/in specified time
  3. intensity/magnitude
  4. duration - how long the behavior lasts
  5. latency - how long to begin the behvavior after a cue
  6. accuracy - extent to which a behavior meets a certain criterion
  7. topography - what the behavior looks like
  8. locus - where it occurs
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2
Q

Functions of Behavior

A

we repeat behaviors b/c they get us what we want

  • contigent social positive reinforcement
  • social negative reinforcement
  • contigent tangible reinforcement
  • contigency sensory/automatic reinforcement
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3
Q

Functions of Disruptive Behavior

A
  1. Seek peer attention
  2. Seek teacher attention
  3. Avoidance/escape
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4
Q

Behavior Analysis

A
  • scientific study of behavior - applied behavior analysis
  • dead man test of behvavior (Lindsley, 1965)
    • if a dead man can do it, it isn’t a behavior
    • if a dead man can’t do it, it probably is a behavior
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5
Q

Principles of Reinforcement

A
  • positive reinforcement
    • events occur concurrent w/ or following a behavior that strengthen its frequency, duration, or intensity
  • negative reinforcement
    • unwanted events are withdrawn or reduced concurrent w/ or following a behavior, strengthening its…
  • satiation
    • becoming “full” of a reinforcer so that it loses its reinforcing properties
    • can avoid by using a variety of reinforcers or generalized reinforcers
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6
Q

Types of Reinforcers

A
  • Primary - satisfy basic human needs (unlearned)j
  • Secondary - conditioned
    • tangible - consumables and objects
    • social - desired recognition
    • activity - preferred activity
    • generalized/token - neutral object that can be exchanged for other reinforcers
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7
Q

Schedules of Reinforcment

A
  • extinction - reinforcers withheld
  • intermittent - behaviors reinforce some, but not every time
    • fixed - use when weaning from continual
    • variable - use to maintain behavior after it is learned
  • continuous - reinforce every time behavior is exhibited
    • positive - good for establishing a behavior
    • negative - makes behavior susceptible to extinction
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8
Q

Shaping Behaviors

A

shaping - teaching new behaviors through differential reinforcement of successive approximations of the desired terminal behavior

  • use when there is a gap between what the learner is currently doing and what you want the learner to do
  • steps
  1. ID terminal behavior
  2. ID the closest approx. of that behavior that is already in the learner’s repertoire
  3. ID the behaviors (correctly sequenced) needed to move the learned from the current to desired lever of performance
  4. provide reinforcement for the exhibition of the next step toward the terminal behavior
  5. provide reinforcement for exhibition of the subsequent step and so on until learner reachers the terminal behavior
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9
Q

Empirically Supported Behavior Interventions

A
  1. Reinforcement
  2. Stimulant medications
  3. Token economies
  4. Differential reinforcement
  5. Group contigencies
  6. Self-management
  7. Multimodal interventions
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10
Q

Punishment

A
  1. Reprimand
  2. Timeout
    • exclusion
    • nonexclusion - can view activities
    • isolation
  3. Overcorrection
    • restitution overcorrection - setting something right
    • positive overcorrection - repeating appt. behavior over and over contigent on inappt. behavior
  4. Response-cost - removal of part of reinforcement contigent upon misbehavior
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11
Q

Behavior Theories

A
  1. Classical conditioning (Pavlov)
    • a naturally occuring stimulus (conditioned stimulus) is paired with a reponse (conditioned response)
  2. Operant conditioning (Skinner)
    • learning through rewards and punishments for behavior
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12
Q

Behavior Contracts

A

Empirically supported

Steps in contracting (Hall & Hall, 1993)

  1. define contracted behavior
  2. select correct reinforcers
  3. define contract criteria
    • describe behavior: who, what, when…
    • describe reward: who, what, when, amnt
  4. bonus penalty clauses
  5. negotiate
  6. write a contract
  7. renegotiate if necessary

Make first contract easy

Should not be used to teach student a behavior

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13
Q

School-Wide Positive Behavior Support

A

Goal: prevent the development and intensification of problem behaviors and maximize success for all students

Systematic/formal consideration of:

  1. measureable academic and social outcomes
  2. data to guide decision making and selection of effective behavioral interventions
  3. evidence-based interventions that support student academic and social behavioral success
  4. systems supports designed to increase the accuracy and durability of proactive implementation
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14
Q

Components of SWPBS

A
  1. 3-tiered approach
  2. behavioral theory and applied behavioral analysis
  3. instructional approaches to prevention
    • teach kids the right behaviors
  4. evidenced-based interventions and procedures
  5. system perspective that focuses on high fidelity and sustained implementation
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15
Q

Threats to Validity of Observations

A
  1. Reactivity - presence of an observer changes the behavior of the student being observed
  2. Observer Drift - one observer changes the behavioral definition and records different behavior
  3. Consensual Drift - two or more do the above
  4. Demands of Observation - variations in explaining how to observe affect data; need to standardize
  5. Complexity/frequency - inaccuracy may result if the behavior is complex or frequent
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16
Q

Threats to Reliability of Observations

A
  1. Improper operationalization of behavior
  2. Reliability Decay - Observer becomes more lax and observations are less reliable and accurate
17
Q

6 Components of a Quality Intervention

A
  1. operational definition of behavior
  2. direct measure of student behavior in natural setting
  3. step-by-step intervention plan
  4. implementation of intervention as planned
  5. graphing of results
  6. a direct comparision of student’s post-intervention performance to their baseline data
18
Q

Intervention Problem-Solving Process

Apapted from (Kratochwill & Bergan, 1990)

A
  1. Problem Exploration
  2. Problem ID - define behavior and discrepancy
  3. Problem Analysis - baseline data, FBA, finalized goals
  4. Plan Development - select intervention
  5. Plan Implementation
  6. Plan Evaluation
19
Q

Precision Requests

A
  • use firm but soft voice
  • remain calm
  • 3-5 feet from student
  • make eye contact
  • use start request, not stop request
  • give command as polite request, not question
  • can use physical contact if necessary (shoulder)
  • proximal requests and vicarious learn; make requests to children around