Arousal Flashcards
1
Q
What is arousal?
A
Arousal is the state of readiness in a performer
2
Q
Theory: Drive
A
- Linear, as arousal increases so does performance
- Explains how experienced athletes cope with pressure
3
Q
Theory: Drive positives
A
- Explains how novice need simple tasks
- Explains why elite perform well under pressure
4
Q
Theory: Drive negatives
A
- Linear performance rarely occurs, will drop off
- Doesn’t change dependent upon individual
5
Q
Theory: Inverted U
A
- U can shift for performer
- increases until an optimal point then gradual decline
6
Q
Theory: Inverted U 4 stages affecting optimum
A
- Personality
- Task type (gross best)
- Stage of learning (elite best)
- Experience (more best)
7
Q
Theory: Inverted U positives
A
- Takes variables into account
- Recognises optimum no consistent
- Links cue utilisation
8
Q
Theory: Inverted U negatives
A
- Increase/decrease is rarely smooth
- Doesn’t account for dramatic decline
9
Q
Theory: Catastrophe
A
- Anxiety high then catastrophe occurs
- Semantic arousal causes inc performance
- Once cognitive anxiety drop dramatically
- Hard to recover from catastrophe
10
Q
Theory: Catastrophe positives
A
- More realistic
- Explains dramatic decline
- Multidimensional
11
Q
Theory: Catastrophe negatives
A
- Some never decline
- Doesn’t account for personality
- not proven
12
Q
Theory: Individual zone of optimal functioning
A
- Band with individual optimal zone
- Low -> high arousal at opposing ends
- Shifts dependent on individual