American Media and Social Institutions Final Flashcards

1
Q

scanning disk

A

a large, flat metal disk that was used as a rotating camera in early television

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2
Q

mechanical television

A

used mechanical moving parts to capture and display images.

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3
Q

cable television

A

system of providing television and other media through cable. subscribers are connected through antenna which picks up satellite signal for distribution

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4
Q

niche audience

A
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5
Q

narrowcasting

A

seeking out a niche audience within a particular demographic group as opposed to seeking the widest possible audience

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6
Q

derivative media

A

media that uses narratives and aesthetics of other forms of media

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7
Q

ESRB rating

A

organization that creates ratings for video games

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8
Q

protocol

A

agreed upon set of rules for two or more entities to communicate over a network.

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9
Q

IP address

A
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10
Q

internet meme

A

a catchphrase, video, or piece of media that becomes a cultural symbol on the internet

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11
Q

news aggregators

A

services like google news that aggregate stories from major professional news sources and present them in a streamline format

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12
Q

information super highway

A

idea that the internet will make information travel quicker. would lead to more people buying computers

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13
Q

“two way asymmetric” public relations model

A

achieve to seek consensus between two people

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14
Q

vertical integration

A

studios controlled every aspect of production in relation to their films

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15
Q

the digital millennium copyright act

A

prevents individuals from circumventing access-control measures or trafficking devices that help circumvent copyright actions

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16
Q

bridging the digital divide

A
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17
Q

anti-trust legislation

A
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18
Q

telecommunications act of 1996

A
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19
Q

DRM- protected music tracks

A
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20
Q

GDPR

A
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21
Q

Electronic frontier foundations

A
22
Q

freedom of information act

A
23
Q

USA patriot act

A
24
Q

MMORPGs

A
25
Q

kinetoscope

A
26
Q

Motion picture association of America (MPAA)

A
27
Q

distributed network

A
28
Q

net neutrality

A
29
Q

globalization

A
30
Q

monopoly

A
31
Q

oligopoly

A
32
Q

switching cost

A
33
Q

FTC

A
34
Q

Libel and Slander

A
35
Q

the fairness doctrine

A
36
Q

digital democracy

A
37
Q

digital economy

A
38
Q

high definition television

A
39
Q

Magnavox

A
40
Q

SEGA

A
41
Q

ATARI

A
42
Q

Arpanet

A
43
Q

Wikipedia

A
44
Q

Nickelodeon

A
45
Q

opposing frames

A
46
Q

internet paradox

A
47
Q

The equal time rule

A
48
Q

privacy act

A
49
Q

hays code

A
50
Q

legacy news organization

A
51
Q

“fair use” policy

A