Addiction Mini-Lecture Flashcards
Drug
- Substance used to bring about a change in some existing process of state (psychological, physical, biochemical)
- Chemical entity, other than those providing maintenance of normal health, that alters normal biological functioning
How are drugs categorized?
By behavioral or pharmacological effects
- Stimulants (caffeine, aderall, nicotine)
- Depressants (alcohol)
- Opioids (fentynal)
- Hallucinogens (LCD/acid)
- Psychothereapeutics (prozac, thorazine)
Top abused drugs
- Marijuana
- Prescription pain relievers
- Prescription tranquilizers
- Cocaine
- Prescription stimulants
Substance Abuse
- A pattern of compulsive substance use marked by recurrent significant social, occupational, legal, or interpersonal adverse consequences.
- From the DSM V
- Defined by severity from mild to severe
- Distinct terms for each substance
- Drug craving added
- Exclusion of legal problems from the DSMIV
- Behavioral addictions
- Not the same as just drug use
Medical Model of Addiction
An individual with addiction suffers from a chronic brain disease, which can lead to difficulties in stopping use
Moral Model of Addiction
An individual who chooses drugs over work, family, and society due to personal morals and weaknesses
Positive Reinforcement
Doing a behavior increases likelihood of reinforcement (rat pressing a lever for a reward)
Negative Reinforcement
Involves removing an aversive stimulus after a behavior, which increases the likelihood of that behavior being repeated (rat presses the level in order to not receive a foot shock)
Positive Punishment
Adding an Aversive stimulus after a behavior, which decreases the likelihood of that behavior being repeated (rate presses the wrong lever and gets a shock)
Negative Punishment
Removing a desired stimulus after a behavior, decreasing the likelihood of that behavior being repeated (rat presses a lever which increases the time-out period between reinforcers)
Conditioned Place Preference/Aversion Paradigm
- Block passage between rooms for a mouse
- Experimenter gives drug injections paired with 1 room and control injections with the other room (repeat)
- On test day, there is not drug and the passage is opened
- Made to test if drugs are rewarding or not
What drugs will animals self-administer?
- Animals self-administer all drugs except hallucinogens
Progressive Ratio Tests
Test of motivation/how hard an animals is willing to work for a drug. The point at which the animal stops responding is the breakpoint
What features of addiction can we model?
- Drug taking
- Drug seeking
- Resistance to punishment
- Escalation of motivation
- Relapse
Theories of Addiction
- Focus on the function of dopamine
- Dopamine signaling from the Ventral Tegmental Area to the Nucleus Accumbens implicated in rewarding effects of drugs and other rewards