Addiction: Explanations for Gambling Addiction - Learning Theory Flashcards

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1
Q

What happens when forming the addiction?

A

Observe a role model being rewarded for their gambling behaviour (vicarious reinforcement)

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2
Q

What could the rewards be for gambling behaviour?

A

Occasional wins
Financial returns

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3
Q

What don’t these observations have to be?

A

Direct
Can be through newspapers or magazines

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4
Q

What happens when maintaining the addiction?

A

Positive and negative reinforcements

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5
Q

Explain the positive reinforcements

A

Can be the reward of money
Buzz excitement
Gambling likely to be repeated to gain the same reward

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6
Q

Explain the negative reinforcements

A

Distract individual from anxieties of everyday life, continue to gamble to avoid negative consequence of anxiety

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7
Q

What is partial reinforcement?

A

Behaviour is reinforced only some of the time
If rewarded everytime they’re bored, only gamble sometimes, makes gambling more exciting

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8
Q

What is fixed rate?

A

Behaviour is reinforced a predictable amount of time

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9
Q

What is variable reinforcement?

A

Behaviour is reinforced an unpredictable amount of times
Highly more reinforcing as it is highly unpredictable and exciting

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10
Q

What doe variable reinforcement lead to?

A

Stronger and more persistent gambling behaviour

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11
Q

1 - Who research the learning theory?

A

Parke and Griffiths

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12
Q

1- What does their research support?

A

The idea that gambling is reinforced due to the money, thrill and excitemet

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13
Q

1 - However, what did they say?

A

The fact there is a sensation of a ‘near miss’ as well makes it reinforced even if there is a loss

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14
Q

1 - What is the link?

A

Supports the idea of partial and variable reinforcement making gambling highly addictive due to the predictability of winning ans the associated excitement

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15
Q

2 - What is a strength of the learning theory?

A

Practical applications

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16
Q

2 - What do the principles suggest?

A

Addiction is caused by pleasant associations between gambling and excitement, led to behavioural interventions such as aversion therapy

17
Q

2 - What is aversion therapy?

A

Where gambling is re-associated with a negative stimulus (electric shocks) rather than pleasure

18
Q

2 - What is the link?

A

Important part of applied psychology as it helps treat gambling addiction in the real world

19
Q

3 - What is a drawback of the learning theory?

A

Environmental determinism

20
Q

3 - What does it state?

A

An individual is controlled by reinforcements that causes behaviour.
E.g., if they’re rewarded, they will gamble again

21
Q

3 - What does this neglect?

A

The role of free will and choice an individual has
E.g., person may choose not to gamble

22
Q

3 - What is the link?

A

Learning theory doesn’t account for this. may not be a full explanation for gambling behaviour