9 - SLT Flashcards
define social learning
learning about other agents or inanimate world that’s influenced by observation of/interaction with another individual or its products
how is information encoded for the LTM
by same cognitive processes responsible in asocial learning
Bandura said we respond to and influence what
respond to inner stimuli and external env
influence own motivation, development, bhvr
define reciprocal determinism
influence by personal, bhvrs, and env factors which all interact w each other
what are examples of personal factors
cognitions, emotions, biological variables contributing to inner state influencing bhvr and env
active processes are involved in what part of observational learning
judgements and construction of symbolic representations of observed bhvrs which guide future bhvr in similar situations
define forethought in OL
anticipating the outcomes of bhvr by being aware of consequences which can motivate us so we keep practising to perfect
define modelling in OL
someone performing a novel bhvr so the observer can carry the same bhvr out
what increases the likelihood of copying a model
attributes, e.g. feeling incompetent
+ive consequences of imitating the bhvr
being similar to model
simple bhvr
define self-reinforcement
evaluating own bhvr and stopping if doesn’t bring pleasure or is harmful or continuing if it brings +ive reinforcement
define stimulus enhancement
attention focused on a particular aspect of the env as a result of observing the individual interact w that environmental aspect
define observational conditioning
learning the +/-ive properties of a stimulus by observing another’s response to it
what are ways of learning from others to achieve an action or goal without copying exact same body movements
affordance learning
emulation
object movement re-enactment
define affordance learning
learn affordances of an object (how it works) by observing another interact w it
what is affordance learning used to generate
actions varying in their degree of match to observed actions
what can knowledge about variances in the task observed from affordance learning be used for
discriminate affordance learning from other processes
define emulation
learning about the environment, not bhvr, therefore events outside the model’s boundary and an object’s function as a tool
what does the observer do in emulation
watches the actions and copies the outcome of the actions, not the specific actions, can be different and unobserved actions to achieve the outcome
define object movement re-enactment
copying what the object does or model does with it
what does the observer do in object movement re-enactment
watches actions using an object and copies the movement of the object but not necessarily actions themselves
define imitation
watching an individual copying some part of the form of an action, producing same configural body movements to copy exact actions