4F RL as a language game Flashcards
Who is the philosopher associated with language games?
• Ludwig Wittgenstein
What is a language game?
- An analogy that states that lang. = meaningful to those that use it within their own form of life
- The words we hear bear some resemblance to something within our exp. that relates to a reality which we can define
What are the two understandings of truth?
- Correspondence
* Coherence
Explain the correspondence understanding of truth.
- ‘Realist’ position
- Something = held to be true by virtue of its r.ship to the knowable world
- Empiricist view
- ‘The grass is green’ can be verified by determining what is meant by ‘grass’ and ‘green’
- E.g. The belief that the world is an oblate spheroid = true ∵ corresponds to the actual reality as verified by photographic, mathematic, geophysical evi.
Explain the coherence understanding of truth.
- ‘Anti-realist’ position
- Truth determined by its interpretation within a specific group
- If a group decided that ‘red’ = correct adjective for grass, ‘the grass is green’ is not true ∵ does not cohere w/ their understanding
- ‘The grass is red’ = true for them
- Prior to 17th C., believed world = flat ∴ worldview = true; cohered with their understanding of the physical world
Which understanding of truth is the use of language games?
• Coherence ∵ determines how lang. = meaningful to the people that participate in that lang. game
What did Wittgenstein believe was imperative?
- That we understand which game we are playing when we use particular forms of lang.
- If we = unable to do this, inevitable that we could misunderstand how the particular game = played
How is language used by people?
• To communicate their specific game
Where does the meaningfulness of language come from?
• The context within which the form of lang. = used ∴ provides meaning for those within the game, even if the meaning ≠ clear to those outside the game
How can someone understand a language game?
- Each game can be ‘learned’ as long as the rules are explained + understood
- In learning the rules, we understand the sounds that we hear/words we read, and understand the rules of the game
Give a quote from Wittgenstein.
• “the meaning of a word is its use in language”
What did Wittgenstein mean by ‘family resemblances’?
- Games have many elements in common, e.g “board-games, card-games, ball-games, Olympic games”
- “We see a complicated network of similarities overlapping and criss-crossing: sometimes overall similarities, sometimes similarities of detail”
How did Wittgenstein use the example of a painting to explain language games?
- When we listen to words and sounds, they have no meaning unless placed in context
- The same is true of a painting: it is simply “patches of colour on the canvas”, but we appreciate what the picture is related to, and can make sense of it
- Random sounds become sounds that mean something as they are relatable; we ass. them with their respected meanings
What did Wittgenstein realise?
- That he was presenting a philosophical view of how lang. = used
- Not to influence its use
- “Philosophy may in no way interfere with the actual use of language; it can in the end only describe it. For it cannot give it any foundation either. It leaves everything as it is.”
What is the first challenge to language games? (non-cognitive)
• As it is non-cognitive, the usual challenges apply, e.g. cannot be held up to objective scrutiny