2.1. Networks including the Internet Flashcards
1
Q
Networking devices
A
Interconnected devices that allow a fast means of data transmission within the network.
2
Q
Networking benefits
A
- File sharing - you can easily share data between
different interconnected devices - Resource sharing - using network-connected output
devices like printers, or can share the same software
within the network - Higher storage - can store files in network-connected
storage mediums.
3
Q
LAN
A
- Network that connects
devices within a small
geographical area - Only private ownership
- Transmission medium:
twisted pair cable, coaxial
cable or Wi-Fi - Higher data transfer rate
- Lesser congestion
4
Q
WAN
A
- Network that connects
devices within a larger
geographical area - Private or public ownership
- Transmission medium: PSTN
or satellite link - Lower data transfer rate
- Higher congestion
5
Q
Client-server Model
A
Server based network: dedicated server provides an
application (administration of users, security and
resources) for the client computer to utilize
6
Q
Client-server Applications
A
- Printer: manages print jobs from client computers
- File Sharing: the client accesses software and user’s
data files stored on the server
Proxy server - Email server: for sending, receiving & storing emails
- Database server: manages DBMS
- Domain controller server
- Management of user accounts (IDs & passwords)
- Client sends login request to server which
processes and grants request if user ID &
password recognized
7
Q
Thin Clients
A
- A client that solely runs on
the resources provided by
the server and has no local
storage - Only provides input and
receives output; processing
done by server - Smaller purchase cost:
expensive, demanding
hardware is not required - Improved security: cannot
run unauthorized, harmful
software
8
Q
Thick Clients
A
- An independent client that
does not require the server
to run - Thick client processes most
of the application - Can function even if no
server is connected (works
offline) - No lag related to network
problems
9
Q
Peer-to-peer network model (P2P)
A
- Decentralised network where each connected
computer stores data and operates independently as
a ‘peer’, and can act as both a client & server. - Applications: Internet and Ad hoc networks
10
Q
Client-server
A
- Centralized backup
- Files & resources centralized
in server: prevents illegal
resource usage - Improved security: files are
stored on central server
which would be regularly
scanned for malware
11
Q
Peer-to-peer
A
- Lesser initial setup cost
- Lesser network traffic: each
peer can simultaneously
receive data from different
sources - Can work even if a device
goes down, but Client-server
model can’t work if server
goes down
12
Q
Network Topologies
A
- Bus
- Star
- Mesh
- Hybrid
13
Q
Bus
A
- Single line (bus) connecting all devices with
terminators at each end. - Other computers can read the data being sent
from one to another computer. - Unsuitable for heavy traffic since collisions occur.
14
Q
Star
A
- Consists of a central server (‘Switch’) and all other
computers connected with a dedicated connection
to each, hence server can send packets to
different devices simultaneously and bidirectionally. - No collisions possible.
15
Q
Mesh
A
- Network setup where every device (node) is
directly interconnected to the each of the other
devices (nodes) - It is commonly used for wireless networks (such as
the Internet), via the mesh connection of routers