2. User Group Analysis & UX Goals Flashcards
Why is it important to talk to the users?
To gain understanding of the users needs ant wants, what we think is important is maybe not important to them and vice versa
Discovery
- Initial mapping, 2. User group analysis 3. Interviews 4. UX goals 5. Selecting a target 6. Design brief
Analysing User Groups
Name of group, Who (are in the user group), Why (will the software be used), What (equipment will they use), Where (will the software be used), When (will this user group use the software), How (important is the group)
What do we mean by the term “User”?
A person that interacts with a product
WHO
(Background) Age, Gender, Education, Abilities/Disabilities, Computer skills, Number
WHY
Main goals, why this user group would like to use the system
WHAT
Equipment, what technical equipment will this user group use
WHERE
Environment, the context, the actual space where the software is used
WHEN
Usage of system, how often, how long each time and with what purpose
HOW
Important, how important is the user group
What does UX stand for?
User Experience, how the user feels about using a product
What are the four different UX lengths and what do they mean?
- Anticipated - Before usage 2. Momentary - During usage, at that time and place 3. Episodic UX - After usage, over a period 4. Cumulative UX - Over time, sum of many experiences
User Experience Factors
Desirable aspects (enjoyable, helpful, engaging…) Undesirable aspects (boring, frustrating, unpleasant…)
User experience goals defined by Virpi Roto at Aalto University
A (user) experience goal describes the intended emotional impact that a product or service has on its user
Examples of UX Goals
Amusement, discovery, stimulation, confidence, relaxation, security…