2. User Group Analysis & UX Goals Flashcards

1
Q

Why is it important to talk to the users?

A

To gain understanding of the users needs ant wants, what we think is important is maybe not important to them and vice versa

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2
Q

Discovery

A
  1. Initial mapping, 2. User group analysis 3. Interviews 4. UX goals 5. Selecting a target 6. Design brief
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3
Q

Analysing User Groups

A

Name of group, Who (are in the user group), Why (will the software be used), What (equipment will they use), Where (will the software be used), When (will this user group use the software), How (important is the group)

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4
Q

What do we mean by the term “User”?

A

A person that interacts with a product

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5
Q

WHO

A

(Background) Age, Gender, Education, Abilities/Disabilities, Computer skills, Number

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6
Q

WHY

A

Main goals, why this user group would like to use the system

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7
Q

WHAT

A

Equipment, what technical equipment will this user group use

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8
Q

WHERE

A

Environment, the context, the actual space where the software is used

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9
Q

WHEN

A

Usage of system, how often, how long each time and with what purpose

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10
Q

HOW

A

Important, how important is the user group

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11
Q

What does UX stand for?

A

User Experience, how the user feels about using a product

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12
Q

What are the four different UX lengths and what do they mean?

A
  1. Anticipated - Before usage 2. Momentary - During usage, at that time and place 3. Episodic UX - After usage, over a period 4. Cumulative UX - Over time, sum of many experiences
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13
Q

User Experience Factors

A

Desirable aspects (enjoyable, helpful, engaging…) Undesirable aspects (boring, frustrating, unpleasant…)

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14
Q

User experience goals defined by Virpi Roto at Aalto University

A

A (user) experience goal describes the intended emotional impact that a product or service has on its user

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15
Q

Examples of UX Goals

A

Amusement, discovery, stimulation, confidence, relaxation, security…

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16
Q

Data gathering: Goal

A

Step 1. Measure, if usability goals are met

17
Q

Data gathering: Method

A

Step 2. User testing with the think aloud method

18
Q

Data gathering: Data

A

Step 3. Time on task or not, user satisfaction score

19
Q

Data gathering: Analysis

A

Step 4. Calculate the sum and average for the data (results)

20
Q

Data gathering: Results

A

Step 5. We know if the visibility goals are met by comparing results against the goals

21
Q

Information gathering methods

A
  1. Interviews 2. Prototype interviews 3. Observation
22
Q

Observation

A

Direct observation: field studies, controlled studies. Indirect observation

23
Q

Five key issues for data gathering

A
  1. Setting goals 2. Identifying participants 3. Relationships with participants 4. Triangulation 5. Pilot testing
24
Q

Three types of interviews (the main difference is in flexibility of the interview)

A

Unstructured, structured, semi structured

25
Q

How do you use the gathered data?

A

Identify need -> Specify context of use -> Specify requirement -> Produce design solutions -> evaluate designs -> Either the system satisfies or repeat from specify context. This is done to get better understanding of the users needs. The data is used for requirement analysis (requirement list) and for design or redesign (based on feedback)

26
Q

Pros of interviews

A

The ability to dig deep, it is flexible and it easier to gather data

27
Q

Cons of interviews

A

Challenging to manage, hard work, limiting number of participants, challenging to recall