2. THINKING, REASONING Flashcards
PROPOSITIONAL THOUGHT
-EXPRESSES STATEMENT; IM HUNGRY
-VERBAL SENTENCES
IMAGINAL THOUGHT
-IMAGES THAT WE CAN SEE HEAR OR FEEL IN OUT MIND
-AFENTATIA- CANT PROPERLY VISUALIZE
MOTORIC THOUGHT
-MENTAL REPRESENTATIONS OF MOTOR MOVEMENTS
-PLAYING A SPORT, WRITING
PROTOTYPES
-early mental concepts of categories of objects, which permit them to respond appropriately to new objects they encounter
CONS IN REASON TO MAKE SOUND CONCLUSIONS
-DISTRACTION BY IRRELEVANT INFO
-BELIEF BIAS; ABANDON LOGIC FOR PERSONAL BELIEFS
-EMOTIONS AND FRAMING; AN IDEA THE SAME INFO CAN BE STRUCTURED/PRESENTED IN DIFF WAYS
PROBLEM SOLVING; STAGE 1
INTERPRET/FRAME AND UNDERSTAND THE PROBLEM IN DIFFERENT WAYS
PROBLEM SOLVING; STAGE 2
GENERATE HYPOTHESES OR POSSIBLE SOLUTIONS
- DETERMINE WHICH PROCEDURES/ EXPLANATION WILL BE CONSIDERED
-WHICH SOLUTIONS ARE CONSISTENT WITH THE EVIDENCE
PROBLEM SOLVING; STAGE 3
PROBLEM SOLVING STAGE 4
EVALUATE RESULTS, IF NEED BE REPEAT STEPS
MENTAL SET
TENDENCY TO STICK TO SOLUTIONS THAT HAVE WORKED IN THE PAST
-FIXATED WITH AN APPROACH IF IT HAS BEEN SUCCESSFUL IN THE PAST
TYPES OF STRATEGIES IN PROBLEM SOLVING
ALGORITHMS;
HEAURISTIC; RULE OF THUMB
SCHEMA;
HEAURISTICS; MEANS END ANALYSIS
-IDENTIFY DIFFERENCES BETWEEN PRESENT SITUATION & DESIRED STATE
EX) WORKING BACK ON A MAZE
HEAURISTIC; SUBGOAL ANALYSIS
-CREATING INTERMEDIATE STEPS TOWARDS A SOLUTION
EX)
AVAILIBILITY HEAURISTIC
-JUDGMENTS AND DECISIONS ARE BASED ON AVAILABILITY OF INFO IN MEMORY
-A SUBJECTIVE JUDGMENT
ANIMAL PROBLEM SOLVING
-TOOL USE; SURVIVAL TOOLS
-WE CAN OBSERVE THEIR PROBLEM SOLVING BY WATCHING THEM USE TOOLS