week 8: technology Flashcards

1
Q

what does technology help with?

A
  • making things easier
  • health, travel, staying connected
  • advances changes our expectations
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2
Q

when one uses smartphone and video games, what causes dopamine release (study)?

A
  • dopamine gets released by
    novelty: learning
    surprises
    accomplishing goals
    moving towards goals: being 66% of the way done
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3
Q

what did the technology and addiction study find? what are the brain parts involved with tech addiction?

A
  • smart phone addicts
    reduced impulse control
  • reduced ACC
  • reduced PFC gray matter (cell bodies)
    mPFC: process inner self
    DLPFC: social decisions
  • online gaming addicts
  • reduced gray matter
    orbitofrontal cortex: reward, decision-making, learning
    insula: insulate pain, bodily sensations
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4
Q

multitasking study

A
  • switching attention requires prefrontal cortex
  • undermines productivity
    even if it may feel like you’re being productive (quality worsens)

3 groups
- single task, single task
- single “, multi “
- single “, choice “

  • performance increases -> single, single
  • undermines happiness
    people are happier if multitasking over long period of time rather than short
    variety throughout day (happy)
    variety throughout 1 hour (less happy)
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5
Q

physical impact of technology

A
  • reduced exercise
  • increased pain
    headache
    posture problems
    back pain
    carpal tunnel syndrome
  • sleep problems
    disrupts circadian rhythm
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6
Q

what did the gamification study imply? what are the benefits and scientific reasoning?

A
  • activity monitoring during gamification
    relies on nucleus accumbens (wanting rewards/points)
    heart rate monitor (pedometer): pokemon go
  • sleep monitoring
    can also cause sleep problems
    hyperaware of sleep schedule -> can’t sleep
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7
Q

what are the benefits of being emotional self aware?

A
  • mood-mapping app in 13-24 yr olds
  • self monitoring increases emotional self-awareness (ESA)
    decreases depressive symptoms
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8
Q

pros and cons of access to healthcare and information online?

A
  • access to providers (online)
  • internet-based CBT
  • cyberchondria
    health anxiety and constant search of info online
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9
Q

3 types of memory?

A
  • long term
    hippocampus
  • working memory: short-term memory
    dorsolateral PFC
  • muscle memory
    requires little to no thought
    striatum
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10
Q

technology and relationship study discovered what?

A

can facilitate real connections but also disconnect people
- presence of phone on table impacts closeness, connection, and conversation quality
- no effect on casual conversations
- effect on important conversations

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11
Q

what is culture of availability?

A
  • FOMO
    benefits
  • stay connected
  • peace of mind
  • unexpected messages are exciting
    problems
    cons
  • always connected
  • unimportant interruptions
  • signals to people that they’re less important
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12
Q

what does the facebook and life satisfaction study show?

A
  • FB use predicts negative shifts on both feelings and life satisfaction
  • relationship between FB and depressive symptoms are mediated by social comparisons
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13
Q

what does the online support study find?

A
  • compared 3 months of internet support group with internet self-help
  • all groups improved equally at 3 months
  • ONLINE support is better than self-help in the long term (6-12 months)
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14
Q

what are some benefits to social media?

A
  • managing profile can lead to greater self esteem
  • selectivity in information that is shared can improve mental health
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